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Mar 6, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - 10 Things Videogames Learned from D&D In honor of Gary Gygax - who passed away Tuesday, March 4, 2008 - we’d like to reflect on the profound influence Dungeons & Dragons has exerted on videogames. Dungeons & Dragons’ elaborate yet elegant game system is the bedrock upon which all modern videogames are built. Most of the gaming paradigms we know and love were forged on the anvil of TSR’s Dungeons & Dragons in 1974. So-called “RPG elements” have ...
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Mar 3, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - Short circuit During the creation of aquatic masterpiece, BioShock, Irrational Studios couldn’t figure out how long their game was going to be. Creepy little girls? Check. Violent oafs in diving suits? Check. The number of gameplay hours? Um... ...
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Mar 3, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - Top 7... Boring Sims Anyone who’s been up till three in the morning balancing budgets in SimCity or perfecting their garden in Viva Piñata can testify to the power of the “work is play” philosophy on game design found in many great sims. But not all sims are created equal and many have taken this idea of “work as play” way too far. Today, we’ll be looking at some of the most heinous examples of sims gone wrong, the ones that ...
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Mar 3, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - These Screenshots Are Fake! We know two things for certain. One, that geeks/attention-seekers/psychos will misspend hours of their lives creating fake screenshots in an attempt to fool the internet and so give their otherwise pitiable lives purpose and meaning. And two, that we'll know these botched-up images are fake the second we see them. ...
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Feb 28, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - Stuck!! Every so often, we come across a level in a game that is infuriatingly unpassable. In the early days of video gaming, this could have been chalked up to inexperienced level design. Yet despite the industry’s many advances, plenty of games still contain glaring points at which the player’s progress grinds utterly and completely to a halt. Whether the stoppage is due to poor design choices or thumb-wounding difficulty, it can last ...
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Feb 23, 2008
DS Feature | Nintendo DS

Home videogame consoles have been around for well over 30 years now, and in an industry that moves this fast, that means a lot of wreckage left smoldering by the side of the road. For every success, there's about five or six other consoles and companies that were almost immediately abandoned and forgotten. Some of those were just unlucky, but most of them flat-out suck. ...

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Feb 22, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - The coat of a 1000 pockets...

Life sucks, and we know it. And when you're hauling yourself out of bed on an icy morning, lugging home heavy bagfuls of shopping or struck by some mystery - but explosively liquid - ailment, it's only natural to forlornly wish that things could be improved. "If only live was like a videogame," we might sometimes be heard to whisper to ourselves. Without the mass murder and casual violence, of course. ...

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Feb 19, 2008
DS Feature | Nintendo DS

Some gaming TV commercials like to play it sober, delivering a no-nonsense, easy-to-understand message to potential customers. And good for them. However, we tend to prefer televisual adverts that stumble wildly about on our screens like intoxicated hedgebeasts, crashing recklessly into our brains and making us dribble on the remote. Adverts like these... ...

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Feb 14, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - World of Nintendo This month’s Top 20 things is a festival of old and new, scary and nice, handy and, erm, useless. And with millions more consoles out there, 2008 will be even more packed with the kind of random nonsense that makes the world of Nintendo such a fun place to be. Enjoy! ...
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Feb 13, 2008
DS Feature | Nintendo DS
DS - Nintendo DS -

Goading gamers is a dangerous pastime. Just ask US pop psychologist Cooper Lawrence, who took a digital pounding earlier this year after helping Fox News put the boot into Mass Effect, which it accused of pumping "full digital nudity" into America's living rooms. Moments after her uninformed criticism was screened gamers began flaming Lawrence's book entries on Amazon. There is no fury like a videogamer scorned. ...

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