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Dec 20, 2007
Wii Feature | NiGHTS: Journey of Dreams
Dec 19, 2007 So guess who was going to show you the ultra-secret, uber-final NiGHTS: Journey of Dreams ending? Only achievable after scoring high marks on every mission, defeating two bosses, and collecting the final Ideya, we invested hours into unlocking this super sweet cinema. The results were as tragic as a power outage, or a cruel and merciless parent pulling the plug on your game machine for not taking out the garbage. Plus, it was eerily reminiscent of a certain popular TV show that ...
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Jan 15, 2008
DS Feature | Ninja Gaiden: Dragon Sword
Jan 15, 2008 There's a great deal of hyperbole in the games industry. People will frequently make impossible claims like "Game X will haunt you for years to come" or "Game Y will change the way you view the world," but those statements just aren't true. In the case of this game, however, we can safely make a statement along those lines and mean every single word: There is no other DS game, action or otherwise, that can compare to the technical prowess of Ninja Gaiden: Dragon Sword. Its smooth, ...
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Apr 12, 2007
DS Feature | Ninja Gaiden: Dragon Sword
In our interview with Tomonobu Itagaki, we discuss Ninja Gaiden: Dragon Sword's story, how the fast-paced action game works on the DS and whether or not all that action will give your hand cramps. When Team Ninja revealed a DS version of Ninja Gaiden was in the works, we thought it was a joke. But it wasn't quite April 1. Then we saw scans of a Japanese mag that confirmed this was no joke. How would it work on DS? Wouldn't all that fast-paced gameplay make it impossible to play? How would ...
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Jul 24, 2007
PS3 Feature | Ninja Gaiden Sigma
Chapter 1: Way of the Ninja This stage is very straightforward, meant to introduce you to the basics of Ninja Gaiden's gameplay elements. Your goal is to reach the ninja fortress's Inner Sanctum, where Murai waits for you. Along the way, you'll find messages detailing the skills you'll need to use in order to proceed past that particular point. Remember them well, as you will most certainly be using them again later on. There are still a few secrets to be found, however. At the very ...
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Jun 19, 2007
PS3 Feature | Ninja Gaiden Sigma
You'd think the man in charge of one of the toughest games around would play it on the hardest difficulty, wouldn't you? Not so for Yosuke Hayashi, director and producer of Ninja Gaiden Sigma on PS3. Turns out he plays it on "Ninja Dog," which you are offered when you die lots. But we'll forgive him because his game's looking awesome. During a quick Q&A session, Hayashi hinted that the Tecmo development team are split between the three consoles in terms of their favourites, hinting a Wii game ...
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May 18, 2007
PS3 Feature | Ninja Gaiden Sigma
At Tecmo's Nite Out 07 in Tokyo last week, we were lucky enough to get a quick conversation with Yosuke Hayashi, director of Ninja Gaiden Sigma. At the event it was announced that the team had just completed the game - which will be released in July for the PlayStation 3. An enhanced remake of the classic Xbox actioner, our glimpse of the completed version on the demo consoles at the event left us excited for ...
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Mar 23, 2007
PS3 Feature | Ninja Gaiden Sigma
This summer, PlayStation 3 owners will be able to see for themselves what Xbox fans have been raving about all these years, as Ninja Gaiden Sigma - a faster, prettier remake of hyperactive slashfest Ninja Gaiden - leaps onto Sony's new console. In addition to getting some hands-on time with the game, we've also had an opportunity to sit down with the game's producer, Yosuke Hayashi (along with associate producer and translator Andrew Szymanski), to find out a little more about what lies in ...
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Feb 12, 2007
PS3 Feature | Ninja Gaiden Sigma
Ninja Gaiden: Black has been doing the critically-acclaimed rounds on Xbox for a few years now and it's still our second favorite game behind Halo. To all the people who cried "It's too hard" we'd like to say that it's not hard - you're just not playing right. Black is making a comeback, under the moniker Ninja Gaiden: Sigma, on PS3 with more bells and whistles attached to it than we originally thought. The screens look awesome and it's one of the games we're looking forward to checking out on ...
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Aug 29, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - Political terms re-defined by videogames

Oh my divided stars and garters, there’s an election going on! And a damn important one at that. Kinda makes you want to know the issues, what’s at stake, which candidate addresses your interests, stuff like that. But golly, all that political jargon bores the shit out of us. ...

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Jul 25, 2008
DS Feature | Nintendo DS
DS - Nintendo DS - Mediocre Game Babes

It’s important to recognize the festivities surrounding our 7 out of 10 week are bold and warm natured salutes to mediocrity in all its forms. The contributions of gaming alone have made fantastic strides to rarely raise the bar and present us with passable drudgery time after time. ...

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