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Jan 19, 2007
360 Feature | Lost Planet: Extreme Condition
So it's day one on this frozen wasteland of a planet and you're already eager to cheat? We don't blame you. With so many oversized insects and power-mad snow pirates running around, it's understandable to search for a leg-up. That's why we're here - starting today we're bringing you all the details you'll need on each level of this explosive adventure, including all of the target marks. This week we're bringing you levels one through five, then on the 19th we'll wrap it all up with ...
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Jan 12, 2007
360 Feature | Lost Planet: Extreme Condition
This being the first level and all, everything's pretty straightforward. Look out for Akrid-generating hives, glowing areas on larger bugs and T-ENG towers that can be shot open for extra energy. There's a Vital Suit right away here, hop in, move ahead and right after the two frozen cars you'll see two energy drums. Behind them is the game's first letter token. Shoot it, get past the hives and use the VS to topple the larger Akrid. Head inside the parking garage for the first data post, ammo up ...
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Feb 23, 2007
PC Feature | Lost: Via Domus
Theres going to be a game of Lost. You know it. We know it. Quite what that game will involve, though, is a mystery of far more, well, Lost proportions. A chronic lack of any real information may have hampered things up until now, but this year coders Ubisoft and Lost money-men, channel ABC, are going to be a lot more forthcoming on the info front, you mark our ...
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May 20, 2008
Wii Feature | LostWinds - WiiWare
Wii - LostWinds - WiiWare - Interview: Frontier's David Braben on LostWinds and WiiWare

With LostWinds, Frontier Developments have single-handedly ensured a successful launch for WiiWare and made one of the best Wii games of the year to boot. We talked to company boss and industry legend David Braben about designing for the Nintendo hardcore and why the Wii really could turn out to be a haven of creative freedom after all. ...

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