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Aug 7, 2007
PS2 Feature | Jackass
Aaron Rigby, producer on the upcoming Jackass game, has given a short Q&A that touches on what we can expect from the PS2 and PSP bone-breaker. Where did the inspiration come from for the game? Aaron Rigby: The original series was the biggest inspiration. It was just crazy and creative. The way the Jackass crew had the show set up gave us the opportunity to draw from a huge amount of stunts. Is the game based in actual sketches or are they completely new? Rigby: Nearly every stunt is ...
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Aug 21, 2009
PS3 Feature | James Cameron's Avatar: The Game

The debut trailer of one of this year's most talked about films was released yesterday and demanded repeat viewing - even if it was just to decide what you thought of the weird-looking blue Avatars. ...

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Aug 7, 2009
PS2 Feature | Jaws Unleashed
PS2 - Jaws Unleashed - TalkRadar 63 - Hardcore Aquatica

Topics this week:

The Top 7… Deadliest Shark Attacks - That fella bellow is possibly experiencing his first case of broken balls.

How to use your GameShark for good - not evil - Tyler shows you how to employ the late, great relic of forgotten cheats.

The 9 most ridiculous things in Jaws Unleashed - If Shark Week doesn’t keep moving, it dies! Thus, Mikel fired up this legendarily bad game in a selfless feat of stunt journalism.

And more! ...

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Aug 6, 2009
PC Feature | Jaws Unleashed
PC - Jaws Unleashed - The 9 most ridiculous things in Jaws Unleashed

Of all the games that have passed through our hands here at GamesRadar, few have left us as conflicted as Jaws Unleashed. Released in 2006 to a near-unanimous chorus of jeers and boos, Jaws Unleashed was the first and so far only game to cast players as a giant shark who could freely wander around finding contrived reasons to chew on people. ...

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Jun 9, 2006
PC Feature | Jaws Unleashed
Here's a little secret for you: we, the editors of GamesRadar, love Jaws Unleashed. Not because it's a particularly well-designed game, which it isn't. No, we love it because of its rich potential for gruesome aquatic stupidity. We love it because it's so over-the-top that what would otherwise be cruel becomes hilarious. We love it because a shark fires missiles. And we've decided to share some of our favorite moments with you in two spankin' new videos, taken from the Xbox version of the ...
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Jun 9, 2006
Xbox Feature | Jaws Unleashed
Here's a little secret for you: we, the editors of GamesRadar, love Jaws Unleashed. Not because it's a particularly well-designed game, which it isn't. No, we love it because of its rich potential for gruesome aquatic stupidity. We love it because it's so over-the-top that what would otherwise be cruel becomes hilarious. We love it because a shark fires missiles. And we've decided to share some of our favorite moments with you in two spankin' new videos. The first video, titled "Jumping the ...
» Read More
Jun 9, 2006
PS2 Feature | Jaws Unleashed
Here's a little secret for you: we, the editors of GamesRadar, love Jaws Unleashed. Not because it's a particularly well-designed game, which it isn't. No, we love it because of its rich potential for gruesome aquatic stupidity. We love it because it's so over-the-top that what would otherwise be cruel becomes hilarious. We love it because a shark fires missiles. And we've decided to share some of our favorite moments with you in two spankin' new videos. The first video, titled "Jumping the ...
» Read More
Jul 28, 2006
360 Feature | Just Cause
Friday 28 July 2006 One game that has grabbed our attention firmly by the cojones is Just Cause from Swedish developer, Avalanche Studios. Not only does it look absolutely gorgeous but, by dropping the player into a huge, tropical hotbed of anarchic action, it promises an overload of riotous fun when it's released this autumn. After being mighty impressed during our latest hands-on with the game, we tracked down Avalanche's content director, Odd Ahlgren, and liberated some answers from him ...
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Mar 17, 2008
360 Feature | Just Cause 2
360 - Just Cause 2 - Q&A: More chaos for Just Cause 2

Eager to find out more info on Just Cause 2, we asked the game's lead designer, Peter Johansson, about the new island location, the new grown-up Rico, the new grappling hook and more... ...

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Oct 28, 2006
Xbox Feature | Justice League Heroes
Are you a comic-book fanboy and a hardcore videogamer? Did you mark out when Zatanna chanted, "Namtab Pots!" before she wiped Batman's memory? Do you wish Zatanna erased the woeful Spider-Man clone saga from your memory? Have you ever screamed, "Hulk Smash!!!" while breaking down some cardboard boxes? If you've answered yes to any - or all - of these questions, then this is a great time to be you, because there are two superhero action RPGs vying for your time and dollars. In one corner ...
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