All Features


Sort by:
Mar 28, 2008
GC Feature | Gamecube
GC - Gamecube - 100 Reasons Fanboys Hate GamesRadar We knew right away that in order to get away with the Week of Hate, we’d have to suffer the same derision to which we subject others. It’s only fair, right? Online games journalism is not for the thin-skinned. We know we’re not perfect; we know we’ve made mistakes. We even have personal beef with some of the stuff on our own ...
» Read More
Mar 30, 2007
GC Feature | Gamecube
5. The Legend of Zelda: The Wind Waker Nintendo | Nintendo | 2003 "A young boy clothed in green appeared as if from nowhere." While everyone expected an epic Link adventure on GameCube, many were surprised by this entry's bold departures from the past What made it so great? Anyone who complains that the Zelda games don't take enough chances must have missed this one. The Wind Waker risked everything by transforming everything - the series' familiar look, its beloved world, even its iconic ...
» Read More
Mar 30, 2007
GC Feature | Gamecube
10. Resident Evil Capcom | Capcom | 2002 Affectionately known as "REmake," this horror classic was the first game to show off what the Cube could really do, with visuals that literally made our jaws drop What made it so great? In a word: zombies. Big, beautiful zombies with hyper-detailed ribbons of flesh dangling off their leering, glassy-eyed faces as they lurch forward to clutch at your throat. In 2002, Resident Evil was the best-looking game to appear on any platform, ever, pumping out a ...
» Read More
Mar 7, 2007
GC Feature | Gamecube
15. Mario Kart: Double Dash!! Nintendo | Nintendo | 2003 So what if this mascot racer feels a lot like its predecessors? The fast and frantic gameplay is still perfect What made it so great? Double Dash didn't revolutionize the Mario Kart franchise like many hoped it would, but the improvements here go beyond surface deep. The character and vehicle selection is huge, the new weapons are appropriately insane complements to returning classics and the tracks themselves have never been this ...
» Read More
Mar 7, 2007
GC Feature | Gamecube
20. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film ...
» Read More
Mar 6, 2007
GC Feature | Gamecube
20. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film ...
» Read More
Mar 5, 2007
GC Feature | Gamecube
25. The Legend of Zelda: Twilight Princess Nintendo | Nintendo | 2006 The latest and greatest Zelda of them all. Easily the most cinematic and enjoyable adventure on the system, even if it arrived just in time to watch the console die What made it so great? Everything. From its mind-bending puzzles to the intricately-designed dungeons, Link's final GameCube outing ranks as one of the greatest games of all time. Running through Hyrule one more time to save the world never once feels old, yet ...
» Read More
Aug 7, 2006
GC Feature | Gamecube
For over a decade the annual Electronic Entertainment Expo (aka E3) has been the highlight of the gaming calendar. But - with many of the big players deserting the show - the doors have closed on this incredible circus of sensory stimulation. E3 as we know it might be "evolving" but it's not going to be the same mind-blowing spectacle. To celebrate the relatively short - but always raucously enjoyable - lifespan of the show, we look back and remember why, for one week every year, gaming was ...
» Read More
May 20, 2006
GC Feature | Gamecube
The Legend of Zelda: Twilight Princess Developer: Nintendo Publisher: Nintendo Release Date: Q4 2006 Even though this will be one of the year's biggest games, and probably one of the console's top adventures ever, it was completely absent from E3 2006. Well, in its GameCube form, anyway - ever since Nintendo announced two different versions of Twilight Princess, one for the Cube and another for Wii, the company's current-gen console practically disintegrated from public ...
» Read More
May 5, 2006
GC Feature | Gamecube
Next week, we'll be coming to you direct from Los Angeles, where the 2006 E3 trade show will be held. There, every single publisher will be blasting the latest and greatest in games. From Nintendo's brand new Wii to the PlayStation 3, the hottest systems will be drawing crowds. Xbox 360, PC, PS2 and the rest will be fighting back with amazing new games. Either way, it's you who's going to win. And we bring it all to you. But before that, we're going to show you the games we know about now. The ...
» Read More
This video player requires Flash 9 Player or later. Please download the latest Flash Player.