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Sep 29, 2006
PS2 Feature | Final Fantasy XII
The sky pirate, Balthier This man knows what he wants and knows how to get it - by stealing it out from under the nose of whoever's got it. He sees himself as Ivalice's answer to Robin Hood (not that he'd know who that is). Always teamed up with his bunny-eared Viera sidekick Fran, he roams the skies searching for treasure - and sexy ladies he can find his way with. He gets sucked into the adventure when he runs into Vaan, the game's lead character and sky pirate ...
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Feb 28, 2006
PS2 Feature | Final Fantasy XII
With Xbox 360 out (if you can find one) and PlayStation 3 just around the corner, you might think the only place left for your old PS2 is in a box in the attic. But hold that thought, and cast your eye over our deluxe selection of upcoming titles: this generation isn't shuffling off quietly. Valkryie Profile: Silmeria The original Valkryie Profile, for PSone, slipped under the radar of all but a few dedicated RPG fans. Shame, because it was one of the most exciting games to hit the genre, with ...
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May 12, 2007
DS Feature | Final Fantasy XII: Revenant Wings
We were lucky enough to be able to sit down and talk to the staff that recently completed the Japanese version of Final Fantasy XII: Revenant Wings, a DS RTS-spinoff of last year's popular PS2 RPG. Producer Eisuke Yokoyama and Writer / Director Motomu Toriyama were happy to answer GamesRadar's questions. GamesRadar: What's the inspiration to bring Final Fantasy XII to the DS, in this new lighthearted style? Eisuke Yokoyama: We wanted to preserve the heavy history of Ivalice from the PS2 ...
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Jul 15, 2008
360 Feature | Final Fantasy XIII
360 - Final Fantasy XIII - E3 08: Final Fantasy XIII - The Fanboy Fury Journalists and videogame execs can pontificate all the like. We all know that the really important opinions come from the forum fanboys. Here's what the flamers made of Microsoft's big announcement.  ...
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Nov 27, 2007
PS3 Feature | Final Fantasy XIII
Nov 27, 2007 Taking place in the dual locations of Pulse (a scummy underworld) and Cocoon (a heavily regulated Utopia), Final Fantasy XIII features a trademark bewildering plot of political intrigue and warring factions, characters of steely determination and sudden mood swings, and a vast scope which will suck dozens of hours from your life. Here are the reasons why it will be an instant classic: 1) Battle Mode FFXIII will retain the fast-paced, real-time battle system seen in FFXII, relying ...
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May 13, 2007
PS3 Feature | Final Fantasy XIII
We're live, in Tokyo, to bring you reports from Square Enix Party 2007, a public event that showcases the latest in the Final Fantasy, Kingdom Hearts, and Dragon Quest publisher's massive lineup of games for all of your favorite next generation consoles and handhelds. We're bring in up-to-the-minute information as fast as we can over the course of the weekend. Check back to this page for updates as they happen. Final Fantasy Tactics: The War of the Lions interview: many missed it on the ...
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Nov 2, 2004
PC Feature | FlatOut
Mental stock car pile-up FlatOut is released for PC, PS2 and Xbox this Friday and it's already been met by a slew of positive reviews. But what's it like working on a game during its very final stages of development? 3D artist Ilari Lehtinen talks us through it...Here's the good news: this is it. Or very, very close to it. No, we're not gold yet at the time of writing but all the to-do lists on our project server are showing 'OK' or '95%' for almost all tasks. We'll have fierce competition in ...
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Oct 18, 2004
PC Feature | FlatOut
Bugbear's 3D artist on FlatOut, lari Lehtinen, talks about a crash-test dummy's worst nightmare, alcohol-inspired petrolhead mentalism and Ragdoll Olympics in the penultimate part of our exclusive developer diaries.In this part I'll fill you in with one of the most talked about aspects of FlatOut. As you can probably guess by now, I'm talking about the poor ragdoll driver who gets flung out of the car when the player crashes badly enough. Seatbelts in FlatOut are for wussies, and following that ...
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Oct 1, 2004
PC Feature | FlatOut
Developed by Finnish petrolheads Bugbear Entertainment, mental stock car pile-up FlatOut is not for the faint-hearted Sunday driver. Thanks to completely destructible cars and worlds and persistent, dangerous debris, each and every lap is more fraught than the last. In the second of a series of exclusive developer diaries, Bugbear's Ilari Lehtinen - the game's 3D artist - talks us through the creation of the game's environments...Last time we gave you a and now it's time to look at the ...
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Sep 7, 2004
PC Feature | FlatOut
Developed by Finnish petrolheads Bugbear Entertainment, mental stock car pile-up FlatOut is not for the faint-hearted Sunday driver. Thanks to completely destructible cars and worlds and persistent, dangerous debris, each and every lap is more fraught than the last.In the first of a series of exclusive developer diaries, Bugbear's Ilari Lehtinen - the game's 3D artist - talks us through flattening cars and driving them into telegraph poles...I'm a 3D artist in the car team - smack in the middle ...
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