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Feb 20, 2008
PC Feature | Dreamfall: The Longest Journey
Ragnar Tornquist is one of gaming's few true storytellers. Since developing The Longest Journey in 1999, then going on to create its sequel Dreamfall as well as the MMO Anarchy Online, his work has always made story its focus. With the super-hush-hush MMO, The Secret World, now in development, while Dreamfall Chapters looks certain, storytelling is still at the center of his game philosophy. Why do you write so many female characters?Ragnar: ...
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Aug 10, 2006
PC Feature | Dreamfall: The Longest Journey
Thursday 10 August 2006 With its ambitious virtual world populated with a fascinating cast of characters and unique vision of videogame storytelling, Dreamfall: The Longest Journey is a rare adventure game gem that continues the story that Norwegian developer, Funcom, began in 2000 with the critically acclaimed, The Longest Journey. Xbox hosts Dreamfall's console debut (it's already been released for PC), with the game out in shops for Microsoft's bulky black box tomorrow. So, with development ...
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Feb 9, 2004
GBA Feature | Driver 3
It's a question that Martin Edmondson, boss of Driv3r developers Reflections, has been asked before and will no doubt be asked again - a lot. What's Driv3r got to offer that the likes of The Getaway and GTA: Vice City haven't? "The original concept behind Driver has never been copied," he says. "There is no other car chase simulation game out there at all. In the case of Vice City, it's a great game but it's not a car chase simulation and you'd never call it that. So I think we occupy a niche. ...
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Mar 15, 2006
PS2 Feature | Driver: Parallel Lines
We recently had the chance to sit down with Reflections, the creators of Driver, and satisfy our curiosity about their next game in the car-action series, Driver Parallel Lines. If you don't already know, undercover cop Tanner - the star of all three previous games - has been dropped, and in his place is TK, a man very much on the opposite side of the law. After the disappointment of Driver 3 we wanted to know what Reflections thought was going to make Driver Parallel Lines a return to form ...
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Jul 7, 2008
PC Feature | Dungeons & Dragons Online: Stormreach
PC - Dungeons & Dragons Online: Stormreach - Dungeons & Dragons 4th Edition arrives

Dungeon & Dragons 3.5 was released  just a few years ago, but for PC gamers, those rules now belong in the landfill with the three million ET cartridges. I dislike drastic rule rewrites because improved rules for grappling aren’t what lure me to RPGs. I play RPGs because they allow me the unique experience and unparalleled freedom of creating a personalized alter-ego who can do what I want in a simulated world. There’s ...

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