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Jun 5, 2008
PSP Feature | Disgaea: Afternoon of Darkness
PSP - Disgaea: Afternoon of Darkness - Game names corrected by spell check

You know that red line that pops up in Word, Firefox or any other program with a spell check? It's helpful, don't get us wrong, but they really should spend some time working on spell check's virtual intuition. When we typed "Firefox," just now while writing this article, the red line asked if we meant "firebox." Um no, we didn't. And that's what happens countless times every second across the world when people type in video game names - ...

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May 27, 2008
PC Feature | Doom
PC - Doom - What I'd like to see in Doom 4 Doom 4 has been announced, and with it comes hope of chain-saw-wielding greatness. Here are some things I'd like to see from my favorite hell-spawn slaying shooter. ...
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Nov 21, 2007
PC Feature | Doom
Nov 21st, 2007 To state that most movie adaptations of videogames thus far have been crap is akin to pointing out that napalm doesnt make a very good sandwich filler. It just doesn't need to be said. People don't even try to defend Street Fighter: The Ultimate Battle and nor do Subway do a footlong Vietnam Special. But it didnt have to be this way. Not the napalm thing you understand. That stuffs always been a bit too spicy. No, the fact of the matter is that in several cases brilliant movies ...
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Mar 21, 2008
PC Feature | Doom 3
A leisurely saunter through the UAC base lets you casually get attached to the game world, before the thick sense of impending disaster explodes in the most horribly visceral way imaginable. You’re suddenly alone in a dark and noisy world of fear and confusion. The people you met earlier are dead, dying, and torn to pieces. ...
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Oct 5, 2007
PC Feature | Doom 3
Oct 5, 2007 This is multiplayer as it's meant to be played: your enemies are mute, you're all on the same side fighting for a common goal, and conventional games are taken into new and exciting territory. The world is always better served when we work together, and never more so than when we're fragging bad ...
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Feb 7, 2007
PC Feature | Doom & Doom 2
Alright, alright. You got us. We know Doom and it's sequels have been out... well, forever now. But with its recent release on Xbox Live, we figured it would be awesome to give you a taste of how it's done. This guide's a little complicated, but if you're patient, then you'll be unleashing your own demons of hell in no time. Within the game of course... unless you really are the spawn of Satan. Happy building! What you'll need: A copy of Doom or Doom II The free shareware version is ok Code ...
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Oct 20, 2006
PS2 Feature | Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 2 is shaping up to be the definitive Dragon Ball game, thanks in part to the fact that it enables players to re-enact no fewer than 24 different storylines from the show's lengthy, screaming, spiky-haired run. As a cool extra for fans, that number includes a few "what if" scenarios that explore what it would have been like if some of those stories had gone differently. The game doesn't hit stores until next month (Nov. 7 for PS2, Nov. 21 for Wii), but if you ...
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Jun 6, 2008
PS3 Feature | Dragon Ball Z: Burst Limit
PS3 - Dragon Ball Z: Burst Limit - Dragon Ball Z: Burst Limit EXCLUSIVE Video Showdown

Dragon Ball Z fans have watched the anime show for years; next Tuesday, they may finally get their chance to play the show. Sounds cliche, we know, but the 360 and PS3 edition of DBZ - subtitled Burst Limit - looks that damn impressive. For the first time in the game franchise's history, you may actually feel as if you're controlling the cartoon itself. ...

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May 14, 2007
DS Feature | Dragon Quest Monsters: Joker
Thanks to the Square Enix Party 2007, we were lucky enough to sit down with Yuji Horii, the creator of the Dragon Quest series - the most popular series of RPGs in Japan (and no slouch in the US as well.) Here goes: GamesRadar: The Dragon Quest Monsters series has been continuing for several titles now, to the side of the main DQ series. What sets it apart from the main DQ series, and what does it bring to the table? Yuji Horii: Where Dragon Quest Monsters originated from was Dragon Quest V, ...
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Jun 28, 2007
DS Feature | Drawn to Life
You may not know much about it, but Drawn to Life is one of the most exciting games on the DS for 2007. Blending play styles reminiscent of the RPGs of Square Soft with the adorable animalistic townspeople of Animal Crossing is just the start. There's a full-fledged Mario -style adventure platformer in there. On top of that, you get to draw your character and a vast array of objects in the world. To find out more about the world, and specifically the three Raposa villagers - who greet you when ...
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