Dec 21, 2007
Dec 21, 2007
A couple weeks ago, we ran a preview of Devil May Cry 4 that mentioned offhandedly that the PS3 and Xbox 360 versions of the game, based on our brief time with them, looked and played identically. Unsurprisingly, this prompted a few readers to crawl slowly out of the woodwork, chanting in arcane rhythms about "framerate" and "processing power" and "memory" and generally calling bullshit on our assertion. Having finally received near-complete versions of the game from Capcom, ...
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