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Apr 2, 2008
360 Feature | Battlefield: Bad Company
360 - Battlefield: Bad Company - Just how destructible is Battlefield: Bad Company? Think of Bad Company, and you think destructibility. Well, you might not, but we sure as hell do - it's been the game's most talked about feature ever since it was first announced. So, when we got ourselves some quality alone time with the Xbox Live multiplayer Beta, there was only one thing we wanted to do. Blow stuff up. ...
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Jun 3, 2008
PC Feature | Beyond Good and Evil
PC - Beyond Good and Evil - Beyond Good & Evil: A brief, spoiler-free tour

The biggest news of the recent Ubidays 2008 press event held last week in Paris turned out to be a teaser trailer for the sequel to 2003’s Beyond Good & Evil. It’s safe to say that no one saw this coming. The original game tanked at the cash register in competition with familiar names and faces released at about the same time including Prince of Persia: The Sands of Time and Tom Clancy’s Splinter Cell, so ...

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Jun 18, 2008
360 Feature | BioShock
360 - BioShock - Further Reading

The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author’s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy’s The Road for example, a post-apocalyptic journey through a near-future American wasteland that’s become required ...

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May 25, 2008
360 Feature | BioShock
360 - BioShock - The coolest, funniest gaming images on the web If evidence were ever needed of how culturally important games are these days, it's in the world of art. Between painters, photographers, comic writers and sculptors, the internet is packed to bursting with artists paying tribute to gaming and putting their own spin on our favourite iconography. Here's some of the best stuff we've found. ...
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Apr 17, 2008
360 Feature | BioShock
360 - BioShock - The Best Videogame Stories Ever

Whoever said videogames have no cultural value needs a shot in the mouth - or they need to sit down with The Longest Journey, Metal Gear Solid or any of the other games on our list of Best Videogame Stories EVER. A good story isn’t necessary for a good game (Halo, Super Mario Galaxy or Tetris, anyone?) but that’s what makes the games on our list just that much more important. These are good games with amazing stories of epic ...

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Feb 11, 2008
360 Feature | BioShock

We've killed billions of bad guys since taking up videogames. But we did actually feel bad about some of them, honest. Here they are. ...

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Oct 12, 2007
360 Feature | BioShock
Strange and wonderful. Those are the two words that best describe the BioShock experience. What other game has dared to throw so many bizarre oddities - killer diving suits, cannibalistic little girls, underwater utopias, gene splicing drugs - together in one package? More importantly, what other game succeeds at being this crazy and, at the same time, this believable? To fully understand and appreciate BioShock's unique achievement, though, you have to know how it started. How it ...
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Sep 17, 2007
360 Feature | BioShock
Sept 17, 2007 BioShock caught most everyone by surprise. Who would have guessed that a first person shooter could also work as a dark and psychologically complex morality play? Who knew a failed underwater utopia would end up everyone's favorite setting since Halo's ring? Who knew a game about gene splicing, homicidal diving suits and zombie children was destined for not only critical, but commercial success? One man probably did. Ken Levine, Creative Director and President of 2K Boston, is ...
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Aug 22, 2007
360 Feature | BioShock
Aug 22, 2007 Were in for one of the hottest winters on record, and not just because of global warming. The sheer quantity and quality of games coming out before January completely boggles the mind. Nothing, however, is as huge or important as the release of Halo 3 this September. The trilogy capper to one of the most successful videogaming franchises of all time is almost guaranteed commercial success. Okay, okay, it is guaranteed. But just because Halo 3 will be the biggest seller doesn't ...
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Aug 20, 2007
360 Feature | BioShock
Aug 20, 2007 BioShock is one scary as hell game. Deformed creatures leap at you from the shadows, rotting corpses line the hallways and disturbing messages cover the walls. Scrawled in blood, of course. Nothing, however, is as terrifying as an encounter with the boogey man of Rapture, the hulking metallic monster called Big Daddy. You feel him coming before you see or hear him. The ground shakes and the controller rumbles menacingly with every footstep. When you round the corner and find ...
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