<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - ParaWorld Articles</title><description></description><link>http://www.gamesradar.com/paraworld/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>ParaWorld - hands-on</title><description>We can&#39;t quite put our finger on what makes ParaWorld &#39;s unique brand of dinosaur stomping real-time strategy gameplay such pure awesomesauce. Sure, commanding a legion of ballista-launching Triceratopses made our inner third-graders swoon, but the delicious visuals and attention to details...</description><link>http://www.gamesradar.com/paraworld-hands-on/</link><pubDate>Aug. 24, 2006, 9:28 p.m.</pubDate></item><item><title>Paraworld</title><description>Even with the glut of incredible looking strategy games announced for the PC this year, its still tough to find something truly original. Then we saw Paraworld. Unlike the high-tech wars of Supreme Commander and Command &amp; Conquer 3, Paraworld is set in a parallel universe where dinosaurs still roam...</description><link>http://www.gamesradar.com/paraworld-11/</link><pubDate>June 8, 2006, 8:47 p.m.</pubDate></item><item><title>ParaWorld</title><description>Contrary to that ker-azy title, ParaWorld isn&#39;t actually based on the SAS, the Special Olympics or the X-Files. It&#39;s actually an RTS with an emphasis on sharp teeth and rank breath...

ParaWorld&#39;s real strength stems from the dino factor, which an incredible amount of imagination and silky art...</description><link>http://www.gamesradar.com/paraworld-2/</link><pubDate>Feb. 15, 2006, 6:18 p.m.</pubDate></item></channel></rss>
