Painkiller: Hell Wars review

  • Explosive gore
  • Varied settings
  • Huge bosses
  • Dumb-as-a-post enemies
  • Unrelentingly linear
  • Gets old in a big hurry

For what it's worth, the boss battles tend to be memorable, featuring demons many stories tall. It's the only time Painkiller ever instills any sense of wonder, which is pretty weak considering you're striking deep into hell's own heart. You could blame it on the wafer-thin story, the laughably poor cinematics or the bizarre and inconsistent level assortment, but nothing ever really seems to matter, let alone gel.

Captain Trigger Finger can gather cards for his Tarot deck by completing each level's arbitrary goal, and this helps lend a weak strategic element, especially if you're playing at the harder difficulty settings. On the other hand, by the time you've got enough of them to be useful you're practically finished, and there's precious little reason to play through again.

More Info

Release date: Jul 24 2006 - Xbox (US)
Mar 10 2006 - Xbox (UK)
Available Platforms: Xbox
Genre: Shooter
Published by: DreamCatcher Interactive
Developed by: People Can Fly
ESRB Rating:
Mature: Blood and Gore, Intense Violence, Partial Nudity


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