<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Okami Articles</title><description></description><link>http://www.gamesradar.com/okami/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Best PS2 games of all time</title><description>

 
Few will deny that the PlayStation 2 is one of the greatest consoles of all times, but it wasn&#39;t the system&#39;s hardware that made it the best. No, it was the games - and we&#39;ve picked the 25 that best exemplify why the PS2 was as popular as it was...</description><link>http://www.gamesradar.com/best-ps2-games-all-time/</link><pubDate>Feb. 12, 2013, 1:58 p.m.</pubDate></item><item><title>Gaming&#39;s most forgettable sequels </title><description>

 
Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...</description><link>http://www.gamesradar.com/gamings-most-forgettable-sequels/</link><pubDate>Nov. 25, 2012, 10 a.m.</pubDate></item><item><title>15 HD collections we (still) want to happen</title><description>

 
In the past couple years, sharp-looking makeovers of last-gen games have gone from an occasional treat to common practice. With Okami finally getting the HD remake it deserves, we thought you might want to take another look at other HD remakes we hope hit shelves...</description><link>http://www.gamesradar.com/15-hd-collections-we-still-want-happen/</link><pubDate>June 20, 2012, noon</pubDate></item><item><title>Updated: Okami coming to PS3 in HD remaster, supports Move</title><description>

 
Answering the prayers of thousands of gamers, news broke today that Capcom is currently working on a remastered version of Okami for PS3 complete with Move support...</description><link>http://www.gamesradar.com/okami-coming-ps3-hd-remaster/</link><pubDate>June 19, 2012, 4:27 p.m.</pubDate></item><item><title>Okamiden: An interview with producer Motohide Eshiro</title><description> 

The twilight days of the venerable DS may have already begun, but that&amp;#8217;s not to say that there won&amp;#8217;t be anything worthwhile coming out for the long-lived handheld now that the 3DS is set to enter the arena. Capcom&amp;#8217;s awesome-looking Okamiden, the follow-up to their PlayStation...</description><link>http://www.gamesradar.com/okamiden-an-interview-with-producer-motohide-eshiro/</link><pubDate>Feb. 16, 2011, 2:28 a.m.</pubDate></item><item><title>Producer blames Okami&#39;s demise on bad timing</title><description> 

No one really knows why Clover Studio&#39;s Okami failed to light the gaming world on fire, only that if the sheer amount of people who claim to have loved the game actually bought the game, we wouldn&#39;t have to ask ourselves this question on an semi-annual basis. Now, in a recent preview for...</description><link>http://www.gamesradar.com/producer-blames-okamis-demise-on-bad-timing/</link><pubDate>Jan. 24, 2011, 6:38 p.m.</pubDate></item><item><title>Guillermo Del Toro says games are art and he&amp;#8217;s making some</title><description> 

Guillermo Del Toro, director of such popular and conspicuously arty movies as Pan&#39;s Labyrinth and Hellboy II: The Golden Army, has weighed in on the debate that will never, ever be settled to everyone&#39;s satisfaction, proclaiming that of freaking course games are art and anybody who thinks...</description><link>http://www.gamesradar.com/guillermo-del-toro-says-games-are-art-and-hes-making-some/</link><pubDate>Oct. 6, 2010, 10:39 p.m.</pubDate></item><item><title>The coolest merchandise at TGS 2010</title><description> 

It&#39;s almost time for 2010&#39;s Tokyo Game Show, and with it will come hordes of eager gamers and otaku ready to throw their money at piles of limited-edition merchandise. So not only&amp;#160;will exhibitors bring their hottest new games and announcements, they&#39;ll also&amp;#160;show up with all manner of...</description><link>http://www.gamesradar.com/the-coolest-merchandise-at-tgs-2010/</link><pubDate>Sept. 13, 2010, 9:30 p.m.</pubDate></item><item><title>Dear Capcom: We are begging you to bring this amazing Okami statue to the US</title><description> &amp;#160;
We already showed off the awesome Japanese limited edition Okamiden package&amp;#160;yesterday, but it seems Capcom isn&amp;#8217;t done delivering awesome collectibles of GamesRadar&amp;#8217;s favorite underappreciated wolf goddess. Sadly, much like the Okamiden collector&amp;#8217;s edition, this...</description><link>http://www.gamesradar.com/dear-capcom-we-are-begging-you-to-bring-this-amazing-okami-statue-to-the-us/</link><pubDate>July 17, 2010, 1 a.m.</pubDate></item><item><title>Gaming&#39;s most piss poor disguises</title><description> 

Every character in the history of games is a simpering moron. That&#39;s the only explanation we can think of that solves the mystery of how the virtual stars&amp;#160;inside managed to fool everyone with the most half-assed, obvious costumes since Zorro chose the smallest Spanish mask in existence and...</description><link>http://www.gamesradar.com/gamings-most-piss-poor-disguises/</link><pubDate>July 15, 2010, 4:01 p.m.</pubDate></item><item><title>Okami Comic-Con shirt makes us hungry like the wolf</title><description>&amp;#160; 

Capcom has shared some smoking images of what just might be the most sought after piece of swag at this year&amp;#8217;s Comic-Con. You can thank artist Gerald de Jesus and Iam8bit for producing this sick, Okami t-shirt, done up in the style of ultra cheesy truck stop&amp;#160;wolf shirts. The...</description><link>http://www.gamesradar.com/okami-comic-con-shirt-makes-us-hungry-like-the-wolf/</link><pubDate>July 15, 2010, midnight</pubDate></item><item><title>Okamiden&#39;s Chibiterasu plushie has the cutest butthole you&#39;ll see all week</title><description> 

For some reason, adding a little butthole asterisk makes adorable animal mascots like a million times cuter. Why? Maybe it makes them more relatable and real, a reminder that just like us, they must poop. For a perfect example, see Sanrio&#39;s&amp;#160;Pom Pom Muffin&amp;#160;(he&#39;s&amp;#160;Pom Pom Purin&#39;s...</description><link>http://www.gamesradar.com/okamidens-chibiterasu-plushie-has-the-cutest-butthole-youll-see-all-week/</link><pubDate>July 1, 2010, 7:25 p.m.</pubDate></item><item><title>If game heroes abused their powers </title><description>Being the internet connoisseurs that we are, we stumbled upon a highly amusing article that pondered the deadly serious question of&amp;#160;what superheroes would do if they were assholes. After we&amp;#8217;d successfully boarded the roflcopter, we knocked up our own version starring game heroes abusing...</description><link>http://www.gamesradar.com/if-game-heroes-abused-their-powers/</link><pubDate>May 6, 2010, 3:55 p.m.</pubDate></item><item><title>The cutest collection of game characters you&#39;ll see today</title><description>  

Unless you work in a kitten factory, then I seriously doubt you&#39;re going to see anything that&#39;s more awwwwwwdorable than this collection of Capcom characters. Yes, baby panda, they&#39;re even cuter than you.
</description><link>http://www.gamesradar.com/the-cutest-collection-of-game-characters-youll-see-today/</link><pubDate>May 5, 2010, 10:08 a.m.</pubDate></item><item><title>Top 7... Painfully slow beginnings to great games</title><description> 

Some games kick off with an almighty bang. God of War, for example, let&#39;s the dog (the player) see the rabbit (colossus-sized boss) before the pad has even had time to warm in the hands. But not all games commence with such lightning speed and dramatic gusto. These are seven such stellar...</description><link>http://www.gamesradar.com/top-7-painfully-slow-beginnings-to-great-games/</link><pubDate>April 26, 2010, 12:27 p.m.</pubDate></item><item><title>Does it matter what Roger Ebert thinks?</title><description> 

So, movie critic Roger Ebert is at it again, stirring the hornet&#39;s nest and upsetting the demagogues of gaming with his definitive statement that videogames can &quot;never&quot; be art. In a&amp;#160;recent editorial, Ebert defends his long-running belief that interactive entertainment does not deserve to be...</description><link>http://www.gamesradar.com/does-it-matter-what-roger-ebert-thinks/</link><pubDate>April 20, 2010, 12:39 a.m.</pubDate></item><item><title>Okami-style Solar Man is amazing and awesome</title><description>There&#39;s nothing like an art contest to make you realize how many super-talented folk are out there. This week&#39;s winner of the Mega Man 10 art contest over at the Capcom Unity blog is a stunning Solar Man re-imagined in an Okami style. As you can see, it&#39;s pretty frickin&#39; sweet. Artist P-RO is...</description><link>http://www.gamesradar.com/okami-style-solar-man-is-amazing-and-awesome/</link><pubDate>March 16, 2010, 11:20 a.m.</pubDate></item><item><title>18 awesome games that died at retail</title><description>There&amp;#8217;s a widespread notion in the videogame industry that game reviews can have a profound impact on game sales, and for the most part the evidence bears that out. But as tempting as it is to gloat about the supposed power that we, the videogame press, hold over the livelihoods of publishers...</description><link>http://www.gamesradar.com/18-awesome-games-that-died-at-retail/</link><pubDate>Oct. 21, 2009, 9 p.m.</pubDate></item><item><title>The Top 7... Deadliest shark attacks</title><description>In real life, everyone knows sharks are perfectly lovely creatures that hold down good jobs, drive responsibly in hybrid cars, and&amp;#160;almost never prey on humans. In popular media, however, they&amp;#8217;re vicious aquatic bastards who like nothing better than to sneak up on unsuspecting swimmers...</description><link>http://www.gamesradar.com/the-top-7-deadliest-shark-attacks/</link><pubDate>Aug. 3, 2009, 5:49 p.m.</pubDate></item><item><title>Before and after: the games that changed during development</title><description>Splinter Cell ConvictionSam Fisher&amp;#8217;s gone through some midlife crisis-sized changes over the past couple of years. One minute he&amp;#8217;s a tortured emo agent on the run, with as little respect for the law as he does for kept facial hair. The next he&amp;#8217;s a malicious murderer, who makes...</description><link>http://www.gamesradar.com/before-and-after-the-games-that-changed-during-development/</link><pubDate>June 15, 2009, 5:02 a.m.</pubDate></item><item><title>The Top 7&amp;#8230; greenest games</title><description>How noble, the human species! Once a year we selflessly take a break from wrapping products in toxic plastics and burning piles of old tires to appease this stupid, stupid planet we live on. How dare it demand more trees, breathable air and animals that don&amp;#8217;t choke to death on our trash?</description><link>http://www.gamesradar.com/the-top-7-greenest-games/</link><pubDate>April 20, 2009, 3:17 p.m.</pubDate></item><item><title>The Top 7... Games you won&amp;#8217;t get to until 2009</title><description>Another holiday shopping season is here, bringing with it the grim realization that, once again, the game industry has failed to learn its damn lesson. Just like every other year, seemingly every game publisher on the planet has decided to shove its biggest releases onto store shelves for the...</description><link>http://www.gamesradar.com/the-top-7-games-you-wont-get-to-until-2009/</link><pubDate>Dec. 1, 2008, 5:08 p.m.</pubDate></item><item><title>The Top 7... Little heroes in big worlds</title><description>Our weekly Top 7 lists usually cover timeless topics that could probably post any point throughout the year. But this week, with the newly released, critically fellated LittleBigPlanet inspiring countless cases of tiny heroes roaming gigantic worlds, we wanted to be a bit timelier and celebrate the...</description><link>http://www.gamesradar.com/the-top-7-little-heroes-in-big-worlds/</link><pubDate>Oct. 20, 2008, 3 p.m.</pubDate></item><item><title>Top 10 Entries on Top 10 Lists</title><description>If you&amp;#8217;ve been reading gaming lists - magazine, internet or bar napkin - for as long as we have, then you&amp;#8217;ve probably noticed a number of inclusions that seem to always make it. It&amp;#8217;s like you can&amp;#8217;t have a &amp;#8220;Defining Moments&amp;#8221;, &amp;#8220;Worst whatever&amp;#8221; or...</description><link>http://www.gamesradar.com/top-10-entries-on-top-10-lists/</link><pubDate>Aug. 1, 2008, 3:52 p.m.</pubDate></item><item><title>MGS4 makes last stand against casual games</title><description>&amp;#8220;We&amp;#8217;re in the era of casual games, and it&amp;#8217;s time to say &amp;#8216;this is for the hardcore gamer&amp;#8217;,&amp;#8221; says Hideo Kojima, creator of Metal Gear Solid 4. &amp;#8220;So it&amp;#8217;s really, really important [MSG4] succeeds.&amp;#8221; Has he got a point? With budgets spiraling (a decent...</description><link>http://www.gamesradar.com/mgs4-makes-last-stand-against-casual-games/</link><pubDate>June 9, 2008, 3:13 p.m.</pubDate></item></channel></rss>
