1)Try to keep Munch in an area where not many enemies are, and try to use Abe a lot. Use Munch as a last resort and try to keep Munch next to a resurrection pad (the one with the blue egg when one of them are dead).
2)To save a lot of running around, carry Munch with Abe. If you find an enemy while you're carrying a mudokon, then put him down and tell him to "Go beat 'em up" and help him.
3)If you're rescuing scrubs, then first take out all the enemies and then go to the scrubs and rescue them. If you encounter any enemies with scrubs following you, then tell the scrubs to get the enemy because they won't attack unless you tell them to.
Submitted by John Baldwin
All you have to do is get a mukudon and throw it on the bomb and you can pass threw it easily!
NOTE:You won't lose your mukudon!
Submitted by Matthew Montilla
This is the hard truth..... Munch is slow and Abe can't swim. But boy will this make life easier. On Flubco Executive Office, steal the Glockstar's moolah then take Munch and drink the nearby aquabounce powerup jump in the water (Munch is fast in water) and swim back to the beginning of the level and jump onto the land and wait next to the nest that is next to the teleporter and make Abe drown he will then appear in the nest then free him... and walk onto the teleporter and you will then leave the level and read the newspaper that pops up. This may have been alot of trouble but it beats walking to the beginning.
Submitted by Danny Figueroa (Game Master)
Here are some handy tricks with mines:
1. When running from a slig, jump over any mines. They will run into mines and blow up but remember this must happen twice before they will die.
2. Spooceballs can go through mines. This is very helpful.
Submitted by Big Bro Slig