The Path of Dawn
Jauffree will say that you should return to the Imperial
City and find the Luther Broad’s Boarding House to talk to Baurus and see if he
has learned anything new about where the amulet may be. Now make your way to
the Imperial City, the round city on the center of the map, or just fast travel
to the Elven gardens Distract within it to get there faster. When you arrive,
go to the left, up the small stairs and enter the wooden door to the north. You
can find Baurus sitting at the bar and he will be rather curt with you in
telling you to sit down while he slams back a mug. Sit on the stool next to him
and he will tell you that he is being followed and you are to follow them. When
he stands, the man in the corner will indeed follow him. Follow both into the
basement and Baurus will get attacked. Search the body of the Mythic Dawn
assassin to find a diary and then talk to Baurus. He will say that you should
go talk to Tar-Meena at the Arcane University to get some more information on
it.
Make your way out of the basement and continue southeast
to the large door leading to Green Emperor way. Continue south and you will
come to a large wooden door through the cemetery that leads to the Imperial
City Arboretum. Continue through this peaceful area onto the next large wooden
door and enter the City Isle. Once through, you will finally reach the
University at the end of the walkway. Enter it and proceed to the center
building, the Arch-mage’s Lobby. You can find Tar-Meena sitting on a bench
inside and ready to chat. Talk to her about the books and she will tell you
that you will need to find all 4 to find where the Mythic Dawn shrine is. She
will give you one copy, so you will still need to track down two more volumes. She
tells you that Phintias in the Market District may know where the other two
lie, so that’s the next stop.
When you reach the Market District, enter the First
Edition bookstore and speak to Phintias behind the counter. After you speak
with him, he will tell you that the third edition is on hand, but not the
fourth. He will also say that a man named Gwinas is already offered to buy the
book but is late in picking it up and you can wait for him. Sounds like a
smashing idea, so just hang out in the shop for a bit and Gwinas will
eventually show up. When he does, wait for him to talk to Phintias and walk
out. Follow him out of the shop and then talk to him. Tell him that the Mythic
Dawn are the ones who killed the Emperor and he will hand over the book in a
hurry. Afterwards, tell him that you are also looking for Volume 4 and he will
tell you that you can only get it from a cult member. He will give you a note
that he received to meet with a member so that you can take his place instead.
To meet the sponsor to get the book, you will need to go
to the Sunken Sewer and sit at the table there, but first head back to Luther’s
Boarding House and talk to Baurus. He will tell you that he is familiar with
the sewers and that you should follow him there. Do so and enter the manhole
cover in the Elven Garden. Continue to follow him through the sewers as he goes
and stick close behind him. It’s a rather long trek with few weak enemies, but
eventually you will come to a door where Baurus will stop and tell you the
meeting room in through the door. He will offer to go to the meeting while you
keep guard, but you can choose to do it yourself. Do it yourself and then enter
the meeting room and sit at the table. When Raven Camoran enters, stand up and
immediately attack him.
Other assassin’s will rush in, but Baurus will be ready
for them now and can handle his own. Grab the 4th book from Raven’s
body, along with the Sunken Sewers Key. Baurus will leave on his own accord, so
go through the gate to the north and follow the corridor to the Talos Plaza
sewers. Through the next room, you will find a couple goblins and rats and a
wheel to turn on the right side wall. Turn it and the gate beside it will open.
Go through and up the stairs and continue up the next set of stairs to find a
ladder leading to Dyanari Amnis’ House. Climb up and go through the few doors
to get outside. Once outside in the city, go to the University and talk to
Tar-Meena in the arch-mage’s Lobby. Once you talk to her about the books, she
will tell you to come back in a day and she should have answers for you.
If you are in a hurry, go outside and rest for 24 hours
and then enter again and talk to her. Once you do, she will tell you that the
first words of each paragraph may reveal a message. Look at the books yourself
and the large red letters at the start of each paragraph will spell out “Green
Emperor Way Where Tower Touches Midday Sun”. Make your way to the City Palace
District and to the steps across from the entrance to the palace. Look to the
south directly beside the steps and there will be a small structure there
called the Tomb of Prince Camarril. At noon, walk to it and activate it to find
the location of the Mystic Dawn shrine. Now you will need to travel northeast
to the Lake Arrius Caverns.
Dragon Shrine
How you decide to get there is up to you, but fast
travelling to Castle Cheydinhal is the quickest route. Walk north to the cavern
and enter through the wooden door. Make your way forward and talk to the
Doorkeeper when you reach him. He will open the door and tell you that Harrow
is waiting for you. Walk a few steps into the corridor and you will approach
him. He will ask you to give him all of your belonging, so do so and continue
to follow him to the Dagon Shrine. When you enter, Mankar Camoran will be
giving a speech in the center of the room. Wait for him to finish and he will
disappear into a portal, but will leave behind the Mysterium Xarxes. Walk up
the stairs to where Mankar was and Ruma Camoran will stop you and tell you to
kill the sacrifice on the altar. Pick up the Silver Dagger on the table beside
the Mysterium and then trot down the stairs to find Harrow. Kill him and take
your stuff back and then proceed to kill everyone else.
Grab the book of the table and then head up the stairs to
the Shrine Living Quarters. Go through the door there and follow the corridor
to a large cavern with banners and stairs. Go through the left side passage and
continue to follow the corridor to the south where you will find the wooden
door to enter the Antechamber. Pull the lever to the left of the room to open
the gate and clear out the enemies inside. Grab the Store Room key from one of
the acolytes and continue through the corridor and follow the banners. You will
come to a locked wooden door that can be opened with the storage key, so do so
and pillage the room for all of its loot.
Head back to the main room where you got the storage key
and go through the door to the living quarters again. Go to the left and there
will be a wooden door leading to the Lake Arrius Caverns exit. Go through and
on the left side of the wall there will be a handle. Turn it and the rocks at
the far end will move out of the way allowing you to pass. Now you will be back
at the entrance and able to go back outside. Return to the Cloud Ruler Temple
and find Martin to talk about the Mysterium Xarxes. Fast travel your way there
and then head up there large stairs to talk to Jauffre. He will tell you that
Martin is in the Great Hall reading. Find him in there and talk to him about
the book and amulet. He will then tell you to go talk to Jauffre about Bruma.
When you do, he will tell you to talk to Steffan and Captain Burd in Bruma.
Spies
Once you have talked to Steffan, he will tell you that
there have been strangers sighted near the runestone at dusk on the road to
Cloud Ruler Temple and that he suspects them to be spies from the Mythic Dawn. If
you go to the rune stone just south of the Cloud Rule Temple and wait until
night and the two spies will appear and attack you. Take them down and loot
their bodies to grab some keys off them. Go to Bruma and speak with Captain
Burd and tell him that Jearl was a spy. You will now be able to head to Jearl’s
house in the southeast in Bruma and check it out. When you enter Jearl’s place,
look for the trap door under the carpet in the center of the room and then use
the key. Once in the basement, take a few steps forward and find the plans on
the table to the left. Read them and then you will need to take them to
Jauffre. Head back to the Cloud Ruler Temple to speak with him and he will tell
you to go and speak with Martin right away. Go find Martin in the next room and
he will set you up for the next quest which is to locate Daedra Artifacts.
Blood of the
Daedra
After speaking with Martin, the book he told you to read,
Modern Heretics, is directly in front of him on his desk. Read it and it will
tell you of the Shrine of Azura where you can find the Azura Star artifact.
Since the Star is a pretty bad-ass artifact and if you sacrifice it, you won’t
be able to use it, we are going to get a different artifact for the sake of
this walkthrough. We are going to get the Wabbajack from the Sheogorath’s
Shrine that is located due south of Bravil. Once there, speak to Ferul Ravel
and he will tell you to get three items: yarn, lettuce, and a lesser soul gem. If
you don’t have them yet, go to Bravil and you should be able to find all three
within the houses and stores there. Once you have them, return to the shrine
and Sheogorath will tell you to go to Borderwatch and speak to the shaman there
to learn how to simulate a prophecy by committing two acts. Make your way south
to the Borderwatch Town and enter the house to speak to Ri’Bassa about the
K’sharra prophecy.
Ask Ri’Bassa about the prophecies, but he may need to be
bribed first to do so. Once successful, he will tell of the plague of vermin,
the plague of famine, and then shut up about the plague of fear. Next talk to
him about the town and he will tell you of a cheese so powerful that it needs
to be kept in a case. Vermin, cheese, vermin, cheese. Makes sense! If you go to
the Inn, you will see the display case with the cheese next to the bar. It has
a rather hard lock to pick on it, so there are a few alternate ways to complete
the prophecies. You can pick the lock to get the cheese and then place it in
the pot outside the inn to lure rats.
When they come, you can pick up the rat poison that
Ri’Bassa puts down and then use it on the sheep’s food to kill them. You can
also just pick Ri’Shabba’s pockets and grab the poison. If you do it that way,
you can go straight to poisoning the sheep and skip the cheese part all
together. Once you have killed the sheep, Sheogorath will tell you to stand in
the center of town as he creates the third prophecy. Once it is complete,
(you’ll know it when you see it) head back to the shrine and receive the
Wabbajack for your services. With it in your possession, head back to Cloud
Ruler Temple and speak to Martin inside. Once you do, offer him the Daedra
artifact to complete the quest.