Nightmare Before Christmas: Oogie's Revenge review

  • Does the movie justice
  • Burton-esque level designs
  • Plenty of extra
  • See "Soul Robber"
  • The simplistic puzzles
  • Lackluster combat

For a start, the combat - centered on Jack’s gooey "Soul Robber" whip and his holiday-themed costumes, such as a Santa outfit - doesn’t feel as slick as we’d like. There are plenty of moments where it just isn’t responsive enough to cope, despite the ability to dodge, or fling enemies about with your soggy whip - especially since your enemies respawn as soon as you step back into an area you’d previously cleared.

And there’s one detail that’s guaranteed to make you want to destroy people’s faces: Jack’s ‘Soul Robber’ voice sample, which blares out of his gum-free gob every... single... time... you use your weapon’s strong attack. That. Makes. Us. Mad.

To be fair to the developers, it does actually mirror the movie really rather well. It’s still got charm, in its characters and its locations and, endearingly, the encounters that see Jack decimating foes with a colorful song and dance routine. It’s also huge, and offers some quaint bonuses for those willing to perfect their performances.

More Info

Release date: Oct 11 2005 - PS2, Xbox (US)
Available Platforms: PS2, Xbox
Genre: Action
Published by: Buena Vista Games
Developed by: Capcom
ESRB Rating:
Everyone 10+: Fantasy Violence


Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000