New Alan Wake trailer is ready for prime time

Remedy has just released this new extended trailer for Alan Wake, showcasing moody locations and gameplay mechanics. Alan Wake may be the first game in a long time to actually, authentically scare us. The extra development time has really paid off; what could have been a rushed, sprawling mess of half-realized ideas looks instead to be a polished experience filled with exciting combat and terrifying situations. Our Excite-o-meter is brimming with anticipation for Alan Wake's May 18 release.

Microsoft has also just announced an Alan Wake gift shop on Cafe Press. In case you just can't live another day without a Mullet Time t-shirt.


  • Stebsy - April 8, 2010 2:24 p.m.

    jesus this reminds me of a game that was forgotten just months after its release. any1 remember alone in the dark??? nope??? well it too boasted to revolutionize the survival horror/thriller genre, it also was set out like an episodic tv show its gameplay looks basicly the same as alan wake and it was absolutely shit house. god i hope alan wake doesnt copy that "dark puddle on the floor i better shine light on to it" puzzle from alone in the dark because it was one of the many reasons why the game was shit house.
  • Sandvich - April 8, 2010 1:21 a.m.

    It looked good, but the educational narration just dragged. That mullet time shirt is mine
  • WickedSid - April 7, 2010 9:01 p.m.

    I wonder if this is just a major "in-game" advertisement for Energizer batteries because you can clearly an actual Energizer flashlight at 1:09. Also, this game is centered around light, therefore it leads me to believe that Energizer, in conjunction with Remedy, developed this game to create a buzz for Energizer's soon-to-be-released evil defeating product, code-name "Lightsaber." Conspiracies... "Black Helicopters, Google it." - Matt Hallum. Just kidding, this game looks amazing and I hope to not be broke around May 18th. And to extend this comment just because I can, "Contra! 30 Guys! Contra! 30 Guys! Enter in this code for 30 Lives! UP! UP! DOWN! DOWN! LEFT! RIGHT! LEFT! RIGHT! A! B! SELECT! START!"
  • GamesRadarJoeMcNeilly - April 7, 2010 6:24 p.m.

    I know what you mean about sequelitis. In this case, though, the game is structured like an episodic TV show, so each "level" is like an "episode" so the cliffhangers are all internal to this game as you go from level to level. Not that that rules out a sequel or DLC, if the sales justify it to the suits.
  • Zeipher - April 7, 2010 6:21 p.m.

    This game looked interesting...a year ago. The fighting looks boring as balls. Surely repetitive. @Brandon:this lameass trailer is pulling you over to the 360? Have you seen a GoW3 trailer?
  • AnonymouZ - April 7, 2010 6:02 p.m.

    cliffhangers? when the fuck are we gonna stop it with the goddamn sequels? not that i'm bitching... just sayin'. ;) this game be looking badarse
  • db1331 - April 7, 2010 5:56 p.m.

    The more I see of this game, the less impressed I am. No way this game ends up being worth the wait. It will be forgotten a few months after release.
  • Brandon1 - April 7, 2010 5:54 p.m.

  • Brandon1 - April 7, 2010 5:53 p.m.

    Woooh. Man that was a nice video. I need to get me a 360. With Splinter Cell comin out soon too, i think its time i bought one. I already have a ps3, but im getting kinka bored with it.
  • Cropes - April 7, 2010 5:49 p.m.

    All I got from this was the words: Cinematic experience, cliffhanger, Remedy, story driven. Sorry, Remedy, but I have to wait on the reviews to see if your massively delayed game is worth the time you spent.

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