One curious addition in this update is its Wi-Fi feature. If a player dies, they have the option (which can be exercised thrice) to have another player rescue them via Wi-Fi. The reward for the rescuer is a powerful item. However, the rescuer has no idea how deep in a dungeon the downed player might be - this could mean a five-minute rescue or a one-hour ordeal. It's one thing to have friends that are willing to bail you out, but we can't imagine too many people randomly looking for players to save.
Mystery Dungeon: Shiren the Wanderer offers a lot of quality gameplay to a very small audience. What it does, it does very well. We're sure there's a small audience that will adore the game. We're also sure the majority of today's gamers will find it nasty, plodding, and archaic.
Mar 11, 2008