The developers have also pulled a clever trick with the refurbished first person camera. Watching your helmet nearly come down over your eyes as you attempt a stunt - the camera now remains in first person for stunts - makes this arcade game feel fleshed out and immediate. So does the impressive new physics engine, which handles all manner of slides, whips and scrubs - without a glut of scripted animations. Nope, these spills and chills are all computed on the fly, so the bone-splintering impacts should all look unique each time you faceplant off the side of a cliff.
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