Throwing, on the other hand is just busted. Nailing the meter's timing is far too hard, and the resulting frequency of errors makes the Bad News Bears look like pros. Even worse, if you charge a ground ball like a good fielder, you'll often automatically throw to home. Throwing just isn't this hard, even for "mere" college players, and you will lose games entirely because of the accumulated errors. If you turn it off, you get a traditional throwing setup that freakishly makes it almost impossible to pre-charge throws and turn double plays. So you're hosed either way, which is exactly how most sports fans felt about last year's rash of licensing deals (Madden anyone?). If you're willing to put up with some serious weirdness, MVP 06 is worth a look for those rare college fans and series loyalists, but most eyes will remain on 2K Sports' upcoming game... and it has some big shoes to fill and a lot of expectations to live up to now that it's the main MLB game in town.