<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - MotorStorm: Pacific Rift Articles</title><description></description><link>http://www.gamesradar.com/motorstorm-pacific-rift/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>MAG, Modern Warfare, and five other games become PS3 &#39;Greatest Hits&#39;</title><description> 

Seven games ranging from Ratchet &amp;amp; Clank to Call of Duty are now part of the PS3&#39;s $30 Greatest Hits line. Three are first-party Sony titles, and the&amp;#160;other four&amp;#160;are some of the system&#39;s&amp;#160;best-selling third-party titles...
</description><link>http://www.gamesradar.com/mag-modern-warfare-and-five-other-games-become-ps3-greatest-hits/</link><pubDate>Sept. 28, 2010, 11:46 p.m.</pubDate></item><item><title>The most misleading game ads of all time</title><description>Traditionally, a videogame advert is supposed to highlight its product&amp;#8217;s strong points in a concise, well-edited package that screams to impressionable consumers: &amp;#8220;Buy me, and all my officially-endorsed peripherals!&amp;#8221;. That, or be a 30 second, cynically-produced tapestry of lies...</description><link>http://www.gamesradar.com/the-most-misleading-game-ads-of-all-time/</link><pubDate>March 18, 2009, 11:16 a.m.</pubDate></item><item><title>Bizarre size screw-ups in games</title><description>It must be a tough job being a videogame artist. Tight deadlines, long hours, trying to replicate intricate concept art within strict technological limitations... and of course those pesky laws of real life. You see, for some reason people have this crazy&amp;#160;notion that cars are smaller than...</description><link>http://www.gamesradar.com/bizarre-size-screw-ups-in-games/</link><pubDate>Feb. 12, 2009, 11:48 a.m.</pubDate></item><item><title>Cool concept art vs. crushing reality</title><description>Artistic ambition lost in polygon translation. </description><link>http://www.gamesradar.com/cool-concept-art-vs-crushing-reality/</link><pubDate>Feb. 5, 2009, 10:46 a.m.</pubDate></item><item><title>MotorStorm 2 gets 4-player split-screen</title><description>A new video of MotorStorm: Pacific Rift has been showcased in London.&quot;IT&#39;S NOT JUST A GAME. IT&#39;S A WAY OF LIFE. IT&#39;S BRUTAL,&quot; Creative Director Paul Hollywood bellowed repeatedly during PS Day today. Oh, and he also mentioned something about 4-player split-screen racing in the new game.MotorStorm 2...</description><link>http://www.gamesradar.com/motorstorm-2-gets-4-player-split-screen/</link><pubDate>May 6, 2008, 2:15 p.m.</pubDate></item><item><title>MotorStorm 2</title><description>MotorStorm was a sweaty, dirty game. Outside of Call of Duty 4 Sony&amp;#8217;s console-exclusive off-road racer was the number one reason to stay online. It was a hard and unforgiving bastard too. MotorStorm was also buggy and flakey. Load times would wind you up long before the occasional random...</description><link>http://www.gamesradar.com/motorstorm-2/</link><pubDate>May 5, 2008, 2:14 p.m.</pubDate></item><item><title>Fresh Motorstorm 2 info and screens</title><description>The first in-game images and hard facts for Motorstorm 2 have surfaced via a Polish magazine.The new tropical setting is said to throw up a much greater range of environments to race through, including Jungles, mountains, caves and even runs through volcano craters complete with streams of...</description><link>http://www.gamesradar.com/fresh-motorstorm-2-info-and-screens/</link><pubDate>April 4, 2008, 5:30 p.m.</pubDate></item><item><title>Sony unveils MotorStorm 2</title><description>After a few weeks of MotorStorm 2 news slipping out of European magazines, Sony has finally come clean. The sequel to what Sony says is the best selling PS3 game to date will be with up in time for autumn, but a specific date hasn&#39;t been made public. Via the PlayStation Network, up to 16 players...</description><link>http://www.gamesradar.com/sony-unveils-motorstorm-2/</link><pubDate>March 13, 2008, 2:52 p.m.</pubDate></item></channel></rss>
