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Mortal Kombat: Unchained review

AT A GLANCE
  • Massive variety
  • Fast action
  • No corners were cut
  • Still-boring Konquest
  • Blurry visuals
  • Trying to pull off fatalities

Then again, if you're porting Deception, you might as well port everything the game had to offer and give the PSP players full value. All the characters, all the moves, even the Hari-Kiri self-fatality moves, plus wireless play to replace the original's online modes. If corners were cut, we can't find 'em.

Frankly, for MK’s PSP debut, we would have preferred just a handheld collection of the 2D arcade games, but we can't complain too loudly about Unchained. Midway took the one title with the most variety and replay value in the entire MK stable and shined it up nice. We’ll take it.

More Info

Release date: Nov 16 2006 - PSP (US)
Nov 16 2006 - PSP (UK)
Available Platforms: PSP
Genre: Fighting
Published by: Midway
Developed by: Climax
Franchise: Mortal Kombat
ESRB Rating:
Mature: Blood and Gore, Intense Violence

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