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  • PAX Prime 2012 was full of good games both big and small. We covered the big ones, now here are our favorite indie titles that we saw in Seattle...

  • Sequels are sure to be the focus of this year's E3, and we couldn't be more excited. But what about the neglected games and franchises that deserve another entry? Unlikely though they may be, if these sequels were miraculously announced this week, we'd thank our lucky stars...

  • December may offer the true climax of the holiday season, but in terms of new game releases, it's very much the calm after the storm. Most of the giant blockbusters of the season made their way out between September and November, but the final month of 2011 isn't barren by any means: big releases like Mario Kart 7 and Star Wars: The Old Republic lead the pack, while system-specific versions of some notable recent titles also find their way to store shelves. But if you read this over and don't see anything on the horizon that works you into a tizzy, surely November's overstuffed lineup holds a few leftover options to consider...

  • Lost is no longer just a show. Lost is a multimedia mythology. So while the television series finally ends this weekend, its impact on popular culture – the island's hold on our collective imagination – will live on for much longer.

    Just look to videogames for proof. Hidden references (the numbers, the hatch, polar bears) and clever cameos (Jack, Desmond, Locke) pop up in nearly every genre and on nearly every system.

    Here are the 16 we've discovered so far. Know of any Others?

  •  

    It may not be Halloween just yet, but you can at least start prepping yourself early. To help get you in the mood, we’ve brought together some of our favorite Halloween-themed content from across the gaming spectrum in one video. Only a few games over the years have actually taken place on the last day of October (although) some MMOs like to live it up with awesome Halloween celebrations, but plenty of gamers have picked up the slack by creating their own custom content with mods for some of their favorite games. We’ve pulled together some of the best of both, sotake a look and re-live some old favorites (or discover some new ones)! 

  • Deathmatch. Capture the Flag. Domination. Team… those things. These words have made up a familiar vocabulary for multiplayer games over the past 15 years or so, and they’ve been standard in nearly every game that’s allowed one player to shoot at another. These days, however, “standard” is seldom enough, and this year it seems like every other big fall release wants to reinvent, deepen or otherwise put its own unique spin on competitive and co-op play.

    Some of those spins are more interesting than others, and they’re resulting in a fall lineup that – in spite of being composed largely of sequels – is doing enough big, unusual things with multiplayer to make even the most steadfast solo gamers take interest. And now that another annual 24-hour marathon is safely behind us, it seems like as good a time as any to take a look at the unique stuff that lies ahead...

  • With the game of the year awards out of the way, it's time to celebrate the unique achievements of the many games of 2012 in the seventh annual Platinum Chalices...

  • Deathmatch. Capture the Flag. Domination. Team… those things. These words have made up a familiar vocabulary for multiplayer games over the past 15 years or so, and they’ve been standard in nearly every game that’s allowed one player to shoot at another. These days, however, “standard” is seldom enough, and this year it seems like every other big fall release wants to reinvent, deepen or otherwise put its own unique spin on competitive and co-op play.

    Some of those spins are more interesting than others, and they’re resulting in a fall lineup that – in spite of being composed largely of sequels – is doing enough big, unusual things with multiplayer to make even the most steadfast solo gamers take interest. And now that another annual 24-hour marathon is safely behind us, it seems like as good a time as any to take a look at the unique stuff that lies ahead...

  • Riding stars and attaching to fast-moving vehicles with a grappling hook are awesome things to do in games--but in real life, doing so probably means death...

  • What's wrong with the best games of the last 12 months? We could think of a few things...


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