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E3’s nearly here, but you may not be totally sure about what games being shown you should be excited for. This probably caused some distress, but fret no longer, GamesRadar has the solution. It’s one of our patent-pending Supertrailers!
Chair Entertainment first arrived on the video game scene in 2007 with the downloadable XBLA shooter Undertow, but it was the studio’s next two games that really exploded. Fan favorite XBLA game Shadow Complex was a fantastic tribute to the Metroid/Castlevania genre, and the drop dead gorgeous swordfighter Infinity Blade, whose latest update just added multiplayer capabilities, finally gave hardcore gamers a reason to care about iPhone and iPad games. We sat down with founder and Creative Director Donald Mustard and studio publicist Laura Mustard in Chair’s cozy studios in quiet Salt Lake City, Utah to talk about Infinity Blade, the past and future, and just what makes the company tick...
Next week, rumors will become realities. Next week, the face of gaming for the foreseeable future will be set. Next week, our hopes and dreams will be either confirmed or crushed. Next week, everything changes.
Okay, a bit overdramatic, maybe – especially since this monumental moment of reveal happens once every year. But even in an age of internet leaks and competing conferences, E3 is still incredibly exciting and still has the potential to be incredibly surprising...
Fans of original platform games have a couple diverse options in this week's iPad gaming roundup, as we're spotlighting Bumpy Road – an endearing game about elderly nostalgia and wacky roads – and Storm in a Teacup, in which a floating teacup helps you evade hazards and accumulate sugar cubes. Beyond that, we're also checking out the first episode of Telltale Games' mature-rated adventure game, Hector: Badge of Carnage, as well as Candy Train, a cute, simple, and free rotating tile game pulled from the PopCap archives...
We’re all adults here, right? What? We’re not? Well the gamerlings amongst us will one day grow up to be adult gamers, and one day you snot-nosed brats will understand the pain of us geezers, so this will serve as a manifesto for all gamers everywhere, since we all eventually join the creak-kneed club, and dammit if we aren’t cranky as hell about the immaturity still festering in our favorite artistic/entertainment medium. And developers have no excuse, because they’re all adults. Well, in theory at least. So here are the things we adults want to see in our games, because we’re actually not the boob-ogling, guffawing at exploding heads man/woman-babies the industry seems to think we are.
That’s why we want to see…
You’re overworked and underpaid, with a desk littered with TPS reports and a bright red stapler. Your girlfriend cheated on you and you’re miserable—until a pop-up on your work computer lets you know that you’ve won a fabulous tropical vacation! Naturally, this ends up being a series of narrow shark, sea urchin, and giant squid escapes as you deep sea dive your way to treasure and assorted errands like retrieving an old dive shop owner’s sunken exercise tape. But that makes a better game than lying on a beach anyhow. You may have missed The Deep when it first came out, but like most hidden treasures, it’s held its value beautifully...
We all know Bomberman, right? The game where you run around setting up bombs blowing away baddies and trying not to blow yourself up in the process? You'll feel like you're playing a polished new version of that classic (with a puzzle twist) with BurnStar, an iPhone game that gives you the mission of defeating a big bad corporation called Evil Industrial. Good luck acting legit with that name, eh?
Words With Friends is among the most popular Scrabble clones available on the iPhone/iPad, and if you haven't already been playing it obsessively, we're sure you've at least heard of it. Scrabble with your friends no matter where you are is a pretty great concept, after all. So how can you improve on that? Well, AbbleDabble aims to do so by adding a twist - a challenging board that rotates tiles, so every round you have a new chance at scoring that sexy triple letter bonus. That really does spice things up a bit, believe us...
One of the laziest things game critics can do is compare one title to another unrelated one in hopes of getting across what the title at hand is like. But really, the most concise way of boiling down the peculiar Corporate Fury is by doing exactly that: It's like deadly Premonition if it was about fight clubs. Eccentric, awkward (in a good way), and very strange, Corporate Fury has you take control of a young man whose last name is Crusher. As the opening cinematic shows, the poor lad was forced to watch industrialist Bobby Hendrix pin and then stab his dad in the face...
Cheating off another student’s test in school isn’t cool. When that student is earning straight A’s and winning all the college scholarships, however, it probably wouldn’t hurt to take a look at his or her study habits and maybe think about trying them out for yourself.
End of forced metaphor. What we’re trying to say is that sometimes copying your competitors is okay, even admirable – especially when your competitors are the bar-raising, standard-setting, envelope-pushing geniuses at places like Nintendo, Valve, Rockstar and BioWare. Gamers won’t care or complain if you shamelessly rip off better ideas, as long as that means an industry full of better games.
So steal away! Here’s a cheat sheet to get you started...
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