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Midnight Club III: DUB Edition Remix review

AT A GLANCE
  • Huge, bustling city environments
  • Crazy-deep customization
  • Vehicle-specific super powers are great
  • Cycles aren't as DUB-able as cars
  • The A.I. sometimes spazzes out
  • Tokyo feels a little too similar

The racing is, to pardon any implied pun, fast and furious. This is definitely not a simulation; nitrous boost builds up if you slipstream behind opponents and you can tip your car, truck, or SUV up on two wheels at the press of a button. Rockstar has only amplified the arcade style of the series for the better this time around, giving each vehicle type (including the sports bikes and choppers) their own "special moves." You can get in the Zone in sports cars and go into slow-mo to take insane corners or avoid wrecks. Trucks and SUVs go Agro to send other vehicles flying when hit. Muscle cars and choppers Roar, parting the traffic like the Red Sea.

It all adds up to a breakneck racing experience that offers a lot of fun (especially when you consider the online modes) for a little cash. There's no need to test-drive this one; it deserves a space in your garage.

More Info

Release date: Mar 14 2006 - PS2, Xbox (US)
Available Platforms: PS2, Xbox
Genre: Racing
Published by: Rockstar Games
Developed by: Rockstar San Diego
ESRB Rating:
Everyone 10+: Language, Mild Violence

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