The camera controls, however, do their best to get in the way. They quickly whip the view around the board with a button press while instantly reorienting the controls. We appreciate the flexibility, but it takes a lot of practice and patience to master the camera changes and continue rolling your doughy mass without missing a beat.
In fact, you might wish you were playing Meltdown on the Nintendo DS instead. The gameplay seems more naturally suited for a stylus and touch screen, or at least a motion sensitive tilt adapter. Indeed, we've heard rumors of a USB tilt-sensor since before the original game launched, though none ever materialized. Just don't play it while riding in a moving vehicle or you'll become completely annoyed trying to perform subtle movements with the PSP's tiny touchy thumbstick.
Of course, if you're racingan opponent via the added ad-hoc multiplayer support to see who can finish a level more quickly, the field is even.