It's got the right attitude, that's for sure. Designed as a fun videogame rather than a war simulation, this is all about blowing things up as spectacularly as possible. And when every object in the game is interactive, that's certainly a tasty prospect. You can set trees on fire or knock them over altogether, level buildings or blow up bridges. At one point, we couldn't find our way out of a military compound... so we made a "Mercs door." In other words, we blew up the boundary with an airstrike. Yes!
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