<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Mega Man Anniversary Collection Articles</title><description></description><link>http://www.gamesradar.com/mega-man-anniversary-collection/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>The Top 7… Most ridiculous Mega Man bosses</title><description>

 
The Mega Man series has tons of memorable bosses - but with so many character designs, there are bound to be a few hilariously-absurd missteps. These are the Robot Masters who must be the laughing stock of Dr. Wily&#39;s forces...</description><link>http://www.gamesradar.com/top-7-most-ridiculous-mega-man-bosses/</link><pubDate>July 23, 2012, 11 a.m.</pubDate></item><item><title>18 life lessons taught by old-school videogames</title><description> 



Anyone who grew up with videogames has had their world shaped by the experience of playing. This is mostly a good thing. We appreciate CoD 4, Grand Theft Auto IV or Braid trying to say something about the human condition. BUT it&amp;#8217;s also a good thing those games are fun, because the...</description><link>http://www.gamesradar.com/18-life-lessons-taught-by-old-school-videogames/</link><pubDate>Dec. 1, 2010, 11:11 p.m.</pubDate></item><item><title>GamesRadar Mega Man Headquarters</title><description>All week we&#39;ve been posting articles about Mega Man, one of gaming&#39;s most beloved and long-lived characters. Capcom&#39;s official count puts him in at least 120 games over the past 20 years, a number that surely must beat out all other popular characters and mascots (save Mario).We&#39;ve got a massive...</description><link>http://www.gamesradar.com/gamesradar-mega-man-headquarters/</link><pubDate>July 3, 2008, 1:01 p.m.</pubDate></item><item><title>Mega Man 9 - exclusive interview with the mind behind the machines</title><description>Two massively important reveals happened this past weekend. One, Blizzard announced Diablo III, one of the most obvious and expected sequels of all time. The other was a bit more surprising, but still known due to weeks of random information leaks. That would be Mega Man 9, finally confirmed via...</description><link>http://www.gamesradar.com/mega-man-9-exclusive-interview-with-the-mind-behind-the-machines/</link><pubDate>July 3, 2008, 6:52 a.m.</pubDate></item><item><title>Mega Man Week: Pixel robot factory!</title><description>Late last year we published a story about&amp;#160;PixelBlocks, LEGO-like building blocks that are perfect for recreating classic 8 and 16-bit sprites. Their size and shape make them ideal for 1 to 1 comparisons between retro images and the blocks you have at home. Yes you can do the</description><link>http://www.gamesradar.com/mega-man-week-pixel-robot-factory/</link><pubDate>July 2, 2008, 1:33 p.m.</pubDate></item><item><title>Mega Man Week - 150 EXCLUSIVE custom wallpapers</title><description>Yesterday we dropped a massive Mega Man&amp;#160;retrospective, packed with tons of information and custom art. If you&#39;re really into the retro scene, you&#39;re gonna totally freak out over these hand-made wallpapers designed by submitter Joshua Hines - he hand-ripped most of the sprite</description><link>http://www.gamesradar.com/mega-man-week-150-exclusive-custom-wallpapers/</link><pubDate>July 1, 2008, 5:41 p.m.</pubDate></item><item><title>The ultimate Mega Man retrospective </title><description>Since his introduction in 1987, Mega Man has starred in more than 100 video games spanning nearly every console and handheld in existence. After several hugely successful titles, Mega Man ceased to be a game character and became a part of pop culture, with countless references across all mediums...</description><link>http://www.gamesradar.com/the-ultimate-mega-man-retrospective/</link><pubDate>June 30, 2008, 10:06 a.m.</pubDate></item><item><title>The Top 7... series run into the ground</title><description>A game is made, and it turns out to be good. The game comes out, becomes popular... and then becomes a series. Usually, we have nothing bad to say about that. Until, inevitably, things start to slide. The creator that made the game what it was bails. Or it fizzles in the transition from one console...</description><link>http://www.gamesradar.com/the-top-7-series-run-into-the-ground/</link><pubDate>Jan. 23, 2007, 8:24 p.m.</pubDate></item></channel></rss>
