The game also offers the standard issue multiplayer modes of Deathmatch, Team Deathmatch, and Capture The Flag (called Infiltration). And while these aren't anything new, they do work well here, especially in the thirty-two player Infrastructure matches.
But while the game isn't anything we haven't seen before (for the most part), there are some little touches that might surprise WWII FPS vets. At one point, for example, you'll see a safe. Instead of making you crack it via some puzzle minigame, you just toss a grenade under it to blow off it's door and reveal the sweetness inside. Which is something we've tried to do in just about every game that's ever made us try to crack a safe - it just never worked before. It was kind of nice.
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