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Max Payne 3 golden gun parts and clues guide

Chapter 4: Anyone Can Buy Me a Drink (9 parts, 3 clues)

Above: All collectibles from chapter 4


1911: part 1

After the initial firefight, turn around, walk to the door, and turn right to find this part on the ground.


1911: part 2

To the left of the pool table is a staircase. Climb the steps and follow the path until you find another part near the restrooms.


1911: part 3

Just after the shootout in the parking lot, go back down the stairs leading into the bar to find the third 1911 part.


Clue 1: Max’s NYPD Badge

Instead of leaving Max’s apartment after the cutscene, walk over to the table behind the couch and check out his old badge.


M500: part 1

While still in Max’s apartment, look on the floor between the couch and the window for this part.


Clue 2: Brewer’s Journal

Enter Brewer’s apartment and check the table with the tools on it for a clue.


Clue 3: Newspaper Clippings

From clue 2, simply turn around and investigate the newspaper clippings on the wall.


SAF 40 CAL: part 1

Run past the snipers until you reach the damaged area where Brewer blew himself up. Approach the stairs, but instead of heading up, turn right and check the room for a gun part.


M500: part 2

After emerging onto the roof, take out the baddies, then loop around to the right to find another part.


SAF 40 CAL: part 2

After the water tower sequence, a short cutscene with Passos will occur. Instead of following him afterwards, head in the opposite direction (your left) until you find this part.


M500: part 3

After the second firefight on the higher level of the abandoned apartment, Passos will call you over to the fire escape. Instead, turn around from where you entered this floor and search the scaffolding for a gun part.


SAF 40 CAL: part 3

After killing all the goons inside the chop shop, enter the office on the right. Go to the far end and check the desk on your left for a part. 

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9 comments

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  • steve-domina - October 25, 2013 3:53 p.m.

    Thanks for the the effort. I'm a dummy and I miss things but MP3 is a hell of a lot of fun to play and I like the idea of golden guns. Though, on my machine, the videos have been cut out or just don't work, the first 4 chapters have been just what I needed. Short and concise. I'll continue tomorrow. I've had no problem finding all clues and golden parts.
  • X920MikeyB - January 5, 2013 11:18 a.m.

    Guides not very informative. Like for example some parts if you haven't played the game through already you are unsure whether you've gotten to it yet, or missed it. For example: "Just after the conversation between Max and Rodrigo, turn Max around. There’s a gun part just behind him near the waterfall, one which you may have seen before the cutscene." Now I restarted just before this part because I'd played on and because of the little information I thought I'd missed it, so I restarted to find out I'd not missed it and I'd restarted for nothing. Okay, fair enough. Maybe that isn't the fault of this guide... But my next issue is which is what's annoyed me most. "MD-97L: part 3" After the massive gunfight in the main lobby, turn around and look for the glass-encased building model. Next to the model is a part, so break the glass and grab it up. This really annoyed me because after several attempts and dying I finally finished the massive gunfight which includes killing the big guy in the bomb suit with the LMG. Right... so turn around and grab the gun peice out of the cabinet? Awesome... if only that was correct... The game cuts to a cutscene which then results in Max being blown off a balcony which then you can't even replay from last checkpoint. So thank you very much for wasting my bloody time. I'm going to find a more informative guide that actually will tell me if I need to grab a gun peice before or after I kill the final guy... seriously... thanks for the guide but also thanks for wasting my time.
  • brian-baskin - September 15, 2013 3:45 p.m.

    I realize this comment is nine months later, but I don't think your example show any issue with the guide. I've used the guide easily through the game. For the first example, it clearly shows a waterfall. You simply play until you see that waterfall and get the part, there's no sense in why you restarted. The second example is awkward, as well. After the lobby fight you break the glass and pick up the part. Your problem is that you walked 10 feet past the glass case toward the elevator, which the game clearly states is the next plot juncture. Instead, you should have followed the guide and looked for the case, then retrieved your part, not continue to walk past the case and board the elevator. The game makes a good point of having checkpoints after cut-scenes. So, in case you did walk past a part/clue and triggered a cut scene, just pause and exit to the dashboard. Continue from the last save point and you should only be a few minutes behind.
  • daveward - August 15, 2014 6:35 a.m.

    How did that happen?, because i got every goldengun and clue in the game with the help of this guide, this is the best guide for this game.
  • FastBubba17 - June 15, 2012 2:31 p.m.

    I got all the Golden Guns but when i go to play the story again i still don't have Unlimited Ammo like it say i should... Is there some way that i have to enable it or something??? thanks
  • mike-brown - August 13, 2012 7:18 p.m.

    In story go through and just highlight the grinds for the golden guns you've collected and it should give you unlimited ammo that's what i did and it works now.
  • Polarzombies - May 28, 2012 8:18 a.m.

    Thanks for the guide, this is exactly what I needed on a weekend with no internet connection, a copy of Max Payne 3, and a phone with a connection to the internet.
  • BladedFalcon - May 22, 2012 11 a.m.

    Nice! I was actually looking for a guide like this in the weekend! Also, props for the parody intro, made me laugh a lot specially because at first it seriously sounded like how Max actually talks in game XD

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