Max Payne 3 golden gun parts and clues guide

Chapter 2: Nothing but the Second Best (6 parts, 6 clues)

Above: All collectibles from chapter 2

.38 Revolver: part 1 of 3

After diving through the glass and clearing the room, turn around and climb up into the DJ booth to find a part.

Mini-30: part 1 of 3

After finding out the door is chained shut, you’ll make your way to the VIP lounge. Once there, check the floor behind the bar for a part.

Clue 1: Nightclub Flyer

This is on the bar in the VIP lounge, very close to the gun part listed above.

Clue 2: Dead Soccer Star

In the VIP lounge, check the white-shirted corpse in the far left corner of the room, near the sofa.

.38 Revolver: part 2 of 3

Soon after passing through the trippy rainbow hallway, you’ll be in a new lounge. Take out any enemies, then look for a staircase on the left side of the room. Go up the stairs and through the doors to enter the DJ booth, where you’ll find this part.

Clue 3: Ex-Cop

After exiting the lounge, look to the stall doors on your left. The one in the middle will have a green handle. Approach it to trigger a cutscene.

Clue 4: Torn Dress Piece

This is in the same room as the stall where you found the ex-cop. Check the corner of the counter underneath the shattered mirror to find this clue.

Clue 5: Portuguese Newspaper

Clear the kitchen of enemies, then check the counter along the right wall for a newspaper.

Mini-30: part 2 of 3

Upon entering the dining area, proceed counter clockwise around the room until you can get into the little central area. Here you’ll find a gun part.

Mini-30: part 3 of 3

After the helicopter sequence, descend the stairs from the helipad and turn right. Go through the doors into a small elevator lobby. Look on the ground to your left.

.38 Revolver: part 3 of 3

Run to the far end of the catwalk surrounding the giant red letters to find a part.

Clue 6: Giovanna’s Necklace

As you leave the roof via the winding indoor staircase, you’ll practically step on this clue.


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  • steve-domina - October 25, 2013 3:53 p.m.

    Thanks for the the effort. I'm a dummy and I miss things but MP3 is a hell of a lot of fun to play and I like the idea of golden guns. Though, on my machine, the videos have been cut out or just don't work, the first 4 chapters have been just what I needed. Short and concise. I'll continue tomorrow. I've had no problem finding all clues and golden parts.
  • X920MikeyB - January 5, 2013 11:18 a.m.

    Guides not very informative. Like for example some parts if you haven't played the game through already you are unsure whether you've gotten to it yet, or missed it. For example: "Just after the conversation between Max and Rodrigo, turn Max around. There’s a gun part just behind him near the waterfall, one which you may have seen before the cutscene." Now I restarted just before this part because I'd played on and because of the little information I thought I'd missed it, so I restarted to find out I'd not missed it and I'd restarted for nothing. Okay, fair enough. Maybe that isn't the fault of this guide... But my next issue is which is what's annoyed me most. "MD-97L: part 3" After the massive gunfight in the main lobby, turn around and look for the glass-encased building model. Next to the model is a part, so break the glass and grab it up. This really annoyed me because after several attempts and dying I finally finished the massive gunfight which includes killing the big guy in the bomb suit with the LMG. Right... so turn around and grab the gun peice out of the cabinet? Awesome... if only that was correct... The game cuts to a cutscene which then results in Max being blown off a balcony which then you can't even replay from last checkpoint. So thank you very much for wasting my bloody time. I'm going to find a more informative guide that actually will tell me if I need to grab a gun peice before or after I kill the final guy... seriously... thanks for the guide but also thanks for wasting my time.
  • brian-baskin - September 15, 2013 3:45 p.m.

    I realize this comment is nine months later, but I don't think your example show any issue with the guide. I've used the guide easily through the game. For the first example, it clearly shows a waterfall. You simply play until you see that waterfall and get the part, there's no sense in why you restarted. The second example is awkward, as well. After the lobby fight you break the glass and pick up the part. Your problem is that you walked 10 feet past the glass case toward the elevator, which the game clearly states is the next plot juncture. Instead, you should have followed the guide and looked for the case, then retrieved your part, not continue to walk past the case and board the elevator. The game makes a good point of having checkpoints after cut-scenes. So, in case you did walk past a part/clue and triggered a cut scene, just pause and exit to the dashboard. Continue from the last save point and you should only be a few minutes behind.
  • daveward - August 15, 2014 6:35 a.m.

    How did that happen?, because i got every goldengun and clue in the game with the help of this guide, this is the best guide for this game.
  • FastBubba17 - June 15, 2012 2:31 p.m.

    I got all the Golden Guns but when i go to play the story again i still don't have Unlimited Ammo like it say i should... Is there some way that i have to enable it or something??? thanks
  • mike-brown - August 13, 2012 7:18 p.m.

    In story go through and just highlight the grinds for the golden guns you've collected and it should give you unlimited ammo that's what i did and it works now.
  • Polarzombies - May 28, 2012 8:18 a.m.

    Thanks for the guide, this is exactly what I needed on a weekend with no internet connection, a copy of Max Payne 3, and a phone with a connection to the internet.
  • BladedFalcon - May 22, 2012 11 a.m.

    Nice! I was actually looking for a guide like this in the weekend! Also, props for the parody intro, made me laugh a lot specially because at first it seriously sounded like how Max actually talks in game XD

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