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Max Payne 3 golden gun parts and clues guide

Chapter 1: Something Rotten in the Air (3 parts, 2 clues)

Above: All collectibles from chapter 1


PT92: part 1 of 3

Immediately after the game’s first two kills, continue down the hall past the open door and grab this part from the floor in the corner.


Clue 1: Celebrity Magazine

After your first two kills, enter the penthouse, clear out the enemies, then look for a magazine next to some painkillers on the large brown coffee table.


PT92: part 2 of 3

Immediately after the forced cover tutorial, finish off the baddies, then turn around and look in the corner of the room for this part.


PT92: part 3 of 3

Just after you hit the switch to open the garage door, proceed through and all the way to the opposite wall (where you see “B01”). Turn right and check the corner for a part. 


Clue 2: Dropped Photo

You’ll practically step on this as you climb the ramp to the next parking garage level. The game will also prompt you to search for clues at this point, so you can’t miss it.

9 comments

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  • steve-domina - October 25, 2013 3:53 p.m.

    Thanks for the the effort. I'm a dummy and I miss things but MP3 is a hell of a lot of fun to play and I like the idea of golden guns. Though, on my machine, the videos have been cut out or just don't work, the first 4 chapters have been just what I needed. Short and concise. I'll continue tomorrow. I've had no problem finding all clues and golden parts.
  • X920MikeyB - January 5, 2013 11:18 a.m.

    Guides not very informative. Like for example some parts if you haven't played the game through already you are unsure whether you've gotten to it yet, or missed it. For example: "Just after the conversation between Max and Rodrigo, turn Max around. There’s a gun part just behind him near the waterfall, one which you may have seen before the cutscene." Now I restarted just before this part because I'd played on and because of the little information I thought I'd missed it, so I restarted to find out I'd not missed it and I'd restarted for nothing. Okay, fair enough. Maybe that isn't the fault of this guide... But my next issue is which is what's annoyed me most. "MD-97L: part 3" After the massive gunfight in the main lobby, turn around and look for the glass-encased building model. Next to the model is a part, so break the glass and grab it up. This really annoyed me because after several attempts and dying I finally finished the massive gunfight which includes killing the big guy in the bomb suit with the LMG. Right... so turn around and grab the gun peice out of the cabinet? Awesome... if only that was correct... The game cuts to a cutscene which then results in Max being blown off a balcony which then you can't even replay from last checkpoint. So thank you very much for wasting my bloody time. I'm going to find a more informative guide that actually will tell me if I need to grab a gun peice before or after I kill the final guy... seriously... thanks for the guide but also thanks for wasting my time.
  • brian-baskin - September 15, 2013 3:45 p.m.

    I realize this comment is nine months later, but I don't think your example show any issue with the guide. I've used the guide easily through the game. For the first example, it clearly shows a waterfall. You simply play until you see that waterfall and get the part, there's no sense in why you restarted. The second example is awkward, as well. After the lobby fight you break the glass and pick up the part. Your problem is that you walked 10 feet past the glass case toward the elevator, which the game clearly states is the next plot juncture. Instead, you should have followed the guide and looked for the case, then retrieved your part, not continue to walk past the case and board the elevator. The game makes a good point of having checkpoints after cut-scenes. So, in case you did walk past a part/clue and triggered a cut scene, just pause and exit to the dashboard. Continue from the last save point and you should only be a few minutes behind.
  • daveward - August 15, 2014 6:35 a.m.

    How did that happen?, because i got every goldengun and clue in the game with the help of this guide, this is the best guide for this game.
  • FastBubba17 - June 15, 2012 2:31 p.m.

    I got all the Golden Guns but when i go to play the story again i still don't have Unlimited Ammo like it say i should... Is there some way that i have to enable it or something??? thanks
  • mike-brown - August 13, 2012 7:18 p.m.

    In story go through and just highlight the grinds for the golden guns you've collected and it should give you unlimited ammo that's what i did and it works now.
  • Polarzombies - May 28, 2012 8:18 a.m.

    Thanks for the guide, this is exactly what I needed on a weekend with no internet connection, a copy of Max Payne 3, and a phone with a connection to the internet.
  • BladedFalcon - May 22, 2012 11 a.m.

    Nice! I was actually looking for a guide like this in the weekend! Also, props for the parody intro, made me laugh a lot specially because at first it seriously sounded like how Max actually talks in game XD

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