maybe you’ve just finished Max Payne and you’re sitting pretty with a lowly
200-300 gamerscore. That’s because aside from some story replaying and
multiplayer grinding, many of the achievements in Max Payne 3 are skill-based.
Well, that just gives us an excuse to fire up the ol’ video recorder and tape
ourselves being slightly less terrible than the average gamer for the benefit
of our lovely audience! Read/watch/stare on to learn the quickest way to your
The Road-Kill Behind Me
Total Everything On The Runway
mode, chapter 14, checkpoint 13. If you put it on easy mode, don’t waste any
shots trying to kill the foot soldiers at the beginning. The goal is to destroy
every vehicle on the runway with your grenade launcher. That includes all the
Jeeps that show up, the four stationary cop cars, the armored car at the end,
and the chopper at the very beginning. Just remember to aim higher for targets
that are further away. The most difficult part of this achievement is simply
timing your reloads if you miss at an inconvenient time. Prioritize the chopper
and the cop cars, since they don’t move alongside you like the Jeeps do.
The Shadows Rushed Me
Unlock And Complete New York Minute
arcade mode, New York Minute Hardcore is unlocked after beating the original
New York Minute mode. New York Minute Hardcore is identical in every way to New
York Minute mode (one minute on the clock per level, add five seconds for a
kill, six for a headshot, 10 for melee) but if you die, you have to start over
from chapter 1. Our only advice is to play semi-conservatively: the biggest
challenge of New York Minute mode lies in competing with other players’ times
or for medals, so if you’re not concerned with that, staying alive is a bit
(Multiplayer) Achieve Level Rank 50
Play a lot
of multiplayer. Hardcore matches grant more xp.
Trouble Had Come To Me
Clear Everyone On The Bus Ride
story mode, chapter 10, checkpoint 11. Set the difficulty to easy and turn on
Hard Lock. Don’t forget (like we did) that bullet time is an option during this
sequence and should be used liberally if you’re having trouble. Make sure to
kill everyone you see, prioritizing enemies on the left to avoid completely
passing them. Don’t forget to blow up the gas pumps either, as the explosion
will quickly kill a large group of enemies. However, the trickiest moment lies
in dealing with the enemy carrying a rocket launcher. You should kill the
baddies around him first, because killing him progresses the action almost immediately
and as a result, you may miss out on killing the trio otherwise.
As you can
see, we clearly missed the last guy due to an untimely reload yet the
achievement still unlocked. You may get similarly lucky. Also, if you don’t
already have the “Colder Than The Devil’s Heart” achievement/trophy, that will
unlock while you’re going for this one.
With Practiced Bravado
100 Kills During Shootdodge
challenge here lies in remembering to use Shootdodge. Try to line up your
Shootdodges so that you land in cover. Or maybe not, as dying and reloading
will simply give you more opportunities to use Shootdodge!
You Might Hurt Someone With That
Shoot 10 Airborne Grenades
You may get
this naturally during the story, but if you haven’t (or if you want to work on
the Fire Works Grind, which requires 50), go to story mode, chapter 8,
checkpoint 3.You’ll be confronted by three enemies, one of which carries a
grenade launcher. Kill the two traditionally-armed enemies, then simply shoot
grenades out of the air until the achievement unlocks. This enemy will not run
out of ammo, will not move, and will not be shot by Passos.
having trouble shooting the grenades, turn on Hard Lock.
You Play, You Pay, You Bastard
(Single Player) 100 Kills With Melee.
To melee an
enemy, simply get within hugs & kisses range and pull the trigger. Instead
of immediately shooting, Max will hit his attacker. This also works when
enemies are languishing on the ground.
You Push A Man Too Far (secret)
Don’t Shoot The Dis-Armed Man
Near the end
of the final chapter, you’ll have an opportunity to execute one of the final
bosses by shooting him in the head. Don’t pull the trigger and you’ll earn this
A Few Hundred Bullets Back
Use Every Weapon In The Game
find a list. All of these weapons are found during single player mode (the
first time you can find each weapon is listed next to the names). For the LAW
and the Grenade Launcher, only direct hits to a human body count. The RPG is
not available in single player mode and is not required for this achievement.
uncommon weapons that we had trouble finding, we’ve included the exact
checkpoint you should load.
PT92 (ch 1)
1911 (ch 4)
M10 (ch 4)
608 Bull (ch
Auto 9MM (ch
shotgun (ch 7)
DE. 50 (ch
M972 (ch 9)
M500 shotgun (ch 1)
Mini-30 (ch 1)
M4 Super 90
shotgun (ch 3)
MPK (ch 3)
rifle (ch 3)
AK-47 (ch 4)
FAL (ch 5)
LMG .30 (ch
shotgun (ch 8)
shotgun (ch 12 - checkpoint 4)
RPD (ch 12 -
SAF .40 (ch
Grenade Launcher (ch 13 - checkpoint 5, next to second LAW)
LAW (ch 13 -
checkpoint 5, use the non-scripted one)
FMP G3S (ch
13 - checkpoint 16, snipers in training course)
York Minute” mode by beating the story mode, then selecting it from the Arcade
menu. In this mode, you begin each level with only one minute on the clock. You
can add time to this counter by killing an enemy (adds five seconds), getting a
headshot kill, (adds six seconds), or killing someone with a melee attack (adds
All Of The Above
Finish All Single Player Grinds
grinds menu from the main menu. From there, you can track your progress. It may
take a while, but at least you’ll know exactly what you need to do.
Along For The Ride
Trigger A Bullet Cam On The Zipline [FREE
story mode, chapter 11, checkpoint 11. Triggering a bullet cam means clearing
the immediate area of all enemies, so you’ll have to kill all five of the thugs
in front of you before your ride ends. You have unlimited ammo during this sequence
and plenty of time, so relax and don’t worry if every shot isn’t a headshot.
Just remember to do this with free aim or else it won’t count.
Amidst The Wreckage
Destroy All The Models In The Boardroom
story mode, chapter 6, checkpoint 3. By ‘models,’ they mean architectural
models, and you have to destroy them all personally (enemies can’t be allowed
to accidentally take any out) for the achievement to unlock. There are five
models total: three on individual pedestals and two on the conference table.
There are a couple
of parts in the story where this can be achieved, but we’re choosing chapter 10,
checkpoint 11. The key lies in setting targeting to Hard Lock. Try to kill
every enemy that appears (make sure to blow up the gas pumps as well). You’ll
have additional time to rack up kills after the bus crashes.
Dearest Of All My Friends
Kill Someone On Your Friends List
obviously has to be done in multiplayer. Find a friend and invite them - to
Winner In Any Public Deathmatch
You need to
come in first place during public deathmatch. This means free-for-all, not team
Feel The Payne
Story Complete [MEDIUM]
when you finish the game on medium difficulty or higher.
Complete One Of Each Game Mode Including
All Gang Wars
haven’t played a particular multiplayer mode, it will have a star next to it.
For Gang Wars, although you only play 5 rounds per match, there are just over
10 different round variants total. You do not have to play any of the large or hardcore
modes for this achievement to unlock.
Looted A Body
multiplayer match, stand over any fallen enemy and hold down on the d-pad (or
whatever button is prompted, depending on your control scheme) to loot the
It Was Chaos And Luck
Get 6 Kills While Riding The Push Cart
story mode, chapter 13, checkpoint 14, and switch to easy mode. You also have
to select Free Aim mode from the menu for this to count. Minimize how much you
move your reticule vertically during this sequence, since all of the enemies (except
for one, who will be ducking) are all at identical heights. Like the other Free
Aim challenges, you’ll have a bottomless magazine during the sequence, so fire
It’s Fear That Gives Men Wings
10 Bullet Time Kills In A Row
You must get
ten kills without disengaging bullet time for this achievement to unlock. Load
up story mode, chapter 5, checkpoint 17. Switch the difficulty to easy and turn
on Hard Lock. Wait for your bullet time gauge to fill completely, then go to
town. There are four boats; you can start from the right and work your way to
the left if you wish.
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