We were also given a better idea of Mass Effect 's extensive upgrade and customization system. Improvements to Shepard's skills and abilities, his weapons, armor, and even the MAKO, will be achieved as the player progresses, with developments easily tracked using a talent tree.
It's clear that Mass Effect is hugely ambitious and trying to imagine how the whole thing will hold together from just two 20-minute demos is like sitting in an empty closet and contemplating the vastness of the cosmos itself.
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