GR+ Live: Making of Deus Ex Mankind Divided walkthrough with Eidos Montreal

Our Deus Ex: Mankind Divided review is extremely positive. Take a spin around the Internet and listen to our very own RadioRadar podcast and you quickly find that the latest entry in the storied cyberpunk RPG series is divisive to say the least. Developed over the course of five years, how did Mankind Divided become the game it is now? Olivier Proulx, producer from Eidos Montreal, joined us to talk about the game's slow development and the many changes it underwent along the way.

Dig the stream? We broadcast every Tuesday and Thursday live on Twitch at 1:30PM PT/4:30PM ET/9:30PM GMT.

ABOUT THE AUTHOR

I've been playing games since I turned four in 1986, been writing about them since 1987, and writing about them professionally since 2008. My wife and I live in New York City. Chrono Trigger is my favorite game ever made, Hum's Downward is Heavenward is my favorite album, and I regularly find myself singing "You Won't See Me" by The Beatles in awkward situations.
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