Still, it’s the Angmar faction that sells this one almost by itself, and they’re easily the most satisfying to play of the seven armies. Their unprecedented Thrall Master units: cheap as Goblins, but able to summon one of four melee types on the fly (warriors, wolf-riders, pikemen, axe-throwers), make them perfect as attack-scouts or simply outlying defenders able to react dynamically to enemy attacks. You also get elite Numenorean infantry and archers, dire wolves (good for rear charges), and both hill and snow trolls - strong against cavalry and footmen respectively.
The new spell-slinging sorcerers are tougher to wield effectively. They’re really support units that topple like bowling pins when attacked, but if you hotkey shrewdly, they can be decisive sideliners, converting enemy units into wights or raining major damage down by unleashing avalanches of exploding cadavers. That’s right, cadavers.
Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.