The demo we saw began with a little brown yarn-man standing around in a 3D space that was empty except for some rugged terrain and a few sheets hanging in the background. Not satisfied with this, the presenters used a simple-looking cut-and-paste-style interface to quickly and effortlessly call up random objects to shove around realistically, including walls, gears, balls and oranges. Things got interesting when one of them stuck a gear to the front of a wall, at which point the little yarn-man could grab the cog's edges and swing, or climb on top and start running to get the thing spinning.
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