LittleBigPlanet - first look

Yarn dolls create new worlds and our jaws hit the floor

The demo we saw began with a little brown yarn-man standing around in a 3D space that was empty except for some rugged terrain and a few sheets hanging in the background. Not satisfied with this, the presenters used a simple-looking cut-and-paste-style interface to quickly and effortlessly call up random objects to shove around realistically, including walls, gears, balls and oranges. Things got interesting when one of them stuck a gear to the front of a wall, at which point the little yarn-man could grab the cog's edges and swing, or climb on top and start running to get the thing spinning.


After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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