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LGC 08: Why wait? Leipzig's biggest games reviewed NOW!

Dead Rising: Chop 'Til You Drop - Wii

This really shouldn't work, but it just about does. Less weapon variety and a number of brain-munching shamblers vastly reduced from its 360 ancestor should make the Wii port of Capcom's splatterfest an exercise in rather pathetic futility, but it's actually very, very fun.

The demo we played was a simple five-minute killing spree topped off with a boss fight against Adam the clown on the mall roof, but regardless of any reductions, whenever heavy object connected with undead head, the improvised battery was just as funny and brutally satisying as it ever was in HD. The new enemies - zombified poodles and parrots - were incredibly annoying to fight but equally rewarding to kill, and with the promise of an improved save system and a solution to those annoying, time-wasting side-missions, we're now much more interested in this particular Wii port than we ever imagined we could be.

Score: 7

Dead Space - Xbox 360

Screw you, Dead Space. Screw you for making us jump in the air and deposit undesirable things in our trousers in a brightly lit room full of our peers.

The adrenalin started pumping almost as soon as we started playing. The just-light-enough-to see-the-gore-on-the-walls gloom and quiet, any-minute-now tension were bad enough, but far worse was Dead Space's ambient soundtrack. It was, quite simply, one of the most effectively horrific we've experienced in years. Thickly oppressive industrial rumbling throbbed in our ears, creating a choking atmosphere which just told us that we were in a very bad place and in no way safe. And when the sudden, horrible, squishy, skittering noises gave way to unearthly skrieks and growls as Cronenbergian nightmares leapt from the shadows, the emotional crescendo was almost offensively visceral.

Add the fact that the tactical dismemberment payback is brutally satisfying and it all makes Dead Space look to be a brilliantly harrowing, borderline intimidating game.

Score: 9

Fallout 3 - Xbox 360

A packed-out games convention isn't necessarily the best place to get the feel of an epic role-player, so it's a testament to the wonder of Fallout 3 that the hour we got with it was as immersive and involving as any we've spent gaming at home. Seriously, after a few minutes we actually had to put our watches on the table in front of us so that we had a constant reminder of the time. We had other appointments to get to that day. And sleep to have. And food to eat. And Fallout 3 didn't want us to get around to any of that.

Before we played it, Fallout 3 was a game that we knew we liked the look of, but couldn't really imagine the feel of. Would it be a shooter? Would it be an RPG? How the hell would it all blend? The answer is "beautifully". The simplest explanation is tell you to imagine it as the logical extension of Bioshock - indeed it looks like it'll be taking up a similar place in your heart and life when it arrives. The effectiveness of the real-time FPS mechanics are dictated by unseen RPG stats, and naturally you can tweak and pimp out your every ability as the game progresses. And if you've got enough action points, you can view the still-frame hit-probabilities of the VATS system as a tactical tool or just a special attack to get a free shot.

Play it as a action-based depiction of an RPG or play it as an RPG-augmented shooter. Either way, it looks like it will be a sublime, rich and endlessly textured experience.

Score: 10

Killzone 2 Multiplayer - PS3

Beautiful graphics and fairly decent multiplayer level design mean nothing in an FPS which during our hands-on took up to a week to respond to control inputs and masked the action with a layer of post-processed vaseline at every opportunity. Sluggish, terrible to control, and seemingly on a steadfast mission to confuse the player.

Score: 5

39 comments

  • bron1417 - September 5, 2008 12:55 a.m.

    im really looking foward to Dead Space and Mirror's Edge they look freaking AMAZING!!!
  • 1upmario - September 3, 2008 8:04 p.m.

    Bennycow you are screwed in the head you like the looks of cod5 better than crysis.
  • londonjack - August 30, 2008 7:56 p.m.

    mirrors edge looks good
  • KingofHearts - August 29, 2008 9:20 a.m.

    !! Lol !! @ Sonic! Why cant they get it right...sigh...
  • flare149 - August 29, 2008 3:05 a.m.

    I agree, what's up with Killzone 2 getting a five? Everyone says it looks really good and it's pretty promising. heck a few months ago GamesRadar was like bowing down to it and saying it made the PS3 the most important gaming console ever...and then this? Also why does everyone say Killzone sucked? It really wasn't bad aside from minor bug issues I r confused
  • Coolbeans69 - August 29, 2008 2:30 a.m.

    Another crappy Sonic game? That's dissapointing.
  • NintendoNerd655 - August 29, 2008 12:56 a.m.

    We need some water for these flames!
  • georgeguy - August 28, 2008 11:29 p.m.

    hey bennycow they played the demo im sure there going to change like cod 5 how much u wanna bet its going to be a 9 at least when it comes out
  • GamesRadarTylerWilde - August 28, 2008 10:10 p.m.

    http://stuff.tjwilde.com/1210882774844.jpg
  • Bennycow - August 28, 2008 10 p.m.

    YO THIS IS MY OWN RATINGS OF THESE GAMES I HAVENT PLAYED ANY OF THEM IM RATING THEM BY HOW THEY LOOK BIONIC COMMANDO 7 CALL OF DUTY 5 9 CRYSIS WARHEAD 8 DAMNATION 7 DEAD RISING 2 7 DEAD SPACE 9 FALLOUT 3 10 KILLZONE 2 3 MIRRIORS EDGE 10 MOTORSTORM 2 8 PURE 8 RESIDENT EVIL 5 10 SHAWN WHITE SNOWBOARDING 7 SKATE IT 6 SONIC UNLEASHED 8 STAR WARS CLONE WARS 4 STREET FIGHTER 4 10
  • NintendoNerd655 - August 28, 2008 8:53 p.m.

    Why? Because they said something bad about the PS3? I was also a little suprised about Killzone 2's performence. But it wasn't too suprising.
  • TheGreatHobbe - October 7, 2008 11:46 p.m.

    ha killzone and sonic for the lose, and what no fable 2, wasnt it at that convention, not sure
  • John-117 - September 10, 2008 12:44 p.m.

    @Fluxnard I'm confused because alot of other gaming news/features sites say the game is shaping up to be fantastic, even a preview posted recently on GamesRadar says something to that effect. I don't know why you want Killzone 2 to be bad it's looking pretty fun and exciting, especially the multiplayer. As many people have already said, Killzone 1 wasn't a horrible game, it was just overly hyped by people at sony and gamers as well. GG wanted to deliver a great game but they made a good one and Killzone 2 looks to be the game they intended to make but were hampered by both time constrainsts and the PS2 hardware.
  • NintendoNerd655 - August 31, 2008 12:23 a.m.

    srry dude, i got a little outta hand. :$
  • Synster - August 30, 2008 8:07 p.m.

    I find it funny that people rag on Killzone 2, yet the first one was /not/ a terrible game. It was a solid, well thought out FPS. Besides. Since when does a different planet, in a completely different solar system, with little to no oxygen, not to mention it's constantly storming. When do you expect /that/ to look like earth?
  • je@n - August 30, 2008 6:05 p.m.

    lol street fighter is gonna be awsome!
  • mfwahwah - August 30, 2008 5:36 p.m.

    "Why? Because they said something bad about the PS3?" That has absolutely nothing to do with it. Don't go spinning my unexplained opinions into some fanboy shit, I really don't appreciate that.
  • Marioninja1 - August 30, 2008 2:13 a.m.

    I actually Agree with most of these, but I wish Left 4 Dead was in this
  • Phantasmagorical - August 30, 2008 2 a.m.

    I was really hoping Sonic would be be a bit better... But at least Mirror's Edge is as good as it looked! I want to play it so badly. ><
  • TheWebSwinger - August 29, 2008 7:15 p.m.

    Killzone 2 a 5? Wtf??

Showing 1-20 of 39 comments

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