Legend of the Dragon review

  • Characters from the show
  • Ad-hoc play, maybe?
  • Getting good trade-in value
  • Abysmal combat
  • Objectives are not fun
  • Obnoxious, repetitive soundbites

In somewhat of a mixed blessing, the forming-changing Guaridan moves actually work this time around, not that the context-senstive button mashing holds a candle to anything like God of War, or for a more apt comparison, the Naruto series.  And since it offers minimal change to the combat it’s little more than a dynamic costume change that slows down the bout.

You’ll need the patience of Buddist monk to progress through the archaic Quest mode without consistently resorting to a cheap “Ring Out.” Now that we’ve seen the game boiled to its essence with a traditional control scheme, we can proudly say that Legend of the Dragon is easily one of the worst fighting games available on any platform. You could link up with a friend over PSP’s ad-hoc connection for some multiplayer, but that contradicts the very definition of what being a friend is.

More Info

Release date: May 18 2007 - PS2
May 01 2007 - Wii
May 29 2007 - PSP (US)
May 18 2007 - PS2, Wii, PSP (UK)
Available Platforms: PS2, Wii, PSP
Genre: Fighting
Published by: Game Factory
Developed by: Neko Entertainment
ESRB Rating:
Teen: Violence
PEGI Rating:


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