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L.A. Noire five-star walkthrough and newspaper guide

Homicide Case 4: The White Shoe Slaying

Investigation: Crime scene • Interrogation: Catherine Barton • Investigation: Superior Laundry Services • Investigation: Taraldsen residence • Interrogation: Lars Taraldsen • Interrogation: Benny Cluff • Interrogation: Richard Bates • Finding the Yellow Cab • Interrogation: James Jessop  • Investigation: Bus depot  • Investigation: Hobo Camp • Newspaper 6 • Interrogation: Stuart Ackerman 


Investigation: Crime scene

Start by examining the body. Examine the hands if you want, but all you need to focus on is the laundry tag behind her head..

Next, examine the footprints a short distance away from the body.

Finally, examine the car tracks for another clue.


Interrogation: Catherine Barton

There's only one question you can ask Convenient Witness Catherine, and when asked about Suspicious persons in the area, she tells the Truth. Big surprise there.

Before leaving the crime scene, use the nearby gamewell.


Investigation: Superior Laundry Services

Not much to this one, really; just walk up to the counter and talk to the clerk.

When he hands you the ledger, look up the number on the tag and tap on the name of Mrs. T. Taraldsen.


Investigation: Taraldsen residence

Before you even knock on the door, check the boat parked along the right side of the house. You'll find a suspiciously familiar-looking rope dangling from it.

After meeting the Taraldsens, examine the table with the chessboard to find yet another bar matchbook, this time for Baron's Bar.

Next, venture into the master bedroom and take a look on top of the dresser.

There, you'll find a turned-down photo and another matchbook from Baron's.

Next, head into the laundry room (through the kitchen) and check the two points of interest marked below:

First, check the handbag near the doorway. Open it up.

Inside, you'll find Mrs. Taraldsen's I.D., as well as her (untouched) lipstick.

At the far end of the room, you'll find a pair of muddy boots. Examine them to note their size.

As you turn around to exit the room, you'll notice a wet jacket hanging from a doorknob. Examine it to add another clue to your list.

Before you start talking to Lars Taraldsen, use his phone to run a check on his alibi.


Interrogation: Lars Taraldsen

When asked about Possible suspects, Lars will Lie.

Confront him with the Bow rope you found on the boat outside the house.

Next, ask him about the Alibi for Lars Taraldsen. This time, you should Doubt his answer.

When asked about the Victim's state of mind, Taraldsen again seems dodgy. Doubt his statement.

Finally, ask about his Last contact with victim. Again, he'll Lie.

When he tries to deny it, show him the Muddy boots or Wet jacket you found in the other room.

Now that Lars has been properly shamed for the loss of his wife, it's time to check out Baron's Bar.


Interrogation: Benny Cluff

When asked about his Last contact with victim, Benny tells the truth. Why wouldn't he?

Believe his story, and he'll give you the number of the cab Mrs. Taraldsen left in.

Next, ask him about the Vagrant male suspect. The right response to his answer is Doubt.

Finally, ask him about Yellow Cab 3591. Again, he'll tell the Truth.

After your chat with Cluff, you'll be forced into another chase scene. The same rules apply: try not to hit anything that isn't your target, and for God's sake use your siren.


Interrogation: Richard Bates

Master Bates isn't exactly forthcoming about his Contact with victim. Doubt whatever he has to say on the topic.

Next, ask him about his Account of movements, and he'll tell you something Doubt-worthy again.

After the interview's over, use a nearby gamewell before you do anything else. You'll get an update on where the Yellow Cab was spotted.


Finding the Yellow Cab

When you've committed to finding the Yellow Cab, you'll get continual radio updates on its location. Do your best to follow them, try not to wreck anything, and resist the temptation to break off and pursue street-crime cases, and you should be able to find it pretty quickly. When you do, park in front of him and he'll pull to a stop. Time for a quick question-and-answer session.


Interrogation: James Jessop

After you've found the cab, head back to the station to interview this young sailor everyone's been talking about lately.

When asked about his Contact with victim, James seems a little sketchy. Doubt his story.

Next, ask him about the Incident with Bates. Once again, Doubt his reply.

Ask about his Movements prior to murder (which, along with the next topic, shows up only after you've tracked down the cab), and he'll once again give you reason to Doubt him.

Finally, ask about his fateful Cab ride with victim. Doubt him one last time and you're done.


Investigation: Bus depot

The station Jessop directs you to is big, but don't worry - just walk up to the counter and talk to the attendant, and she'll give you a map of where to find Mrs. Taraldsen's death bus.

Next, get ready for hell. You'll need to follow the route (indicated by the red line on your map) until you find the bus, at which point you'll need to stop it and have a talk with the driver. For best results, we recommend traveling in the opposite direction as the bus, as you're likely to cross paths more quickly that way.


Investigation: Hobo camp

Head into Stuard Ackerman's dismal little shack to start the next round of searching.


Newspaper 6

The next newspaper is directly opposite the door as you enter Ackerman's shack.

Next, look on the night table for a length of bloody rope.

Make sure you examine it close-up to register the clue.

After that, head to the opposite side of the room and check the little green blob on the makeshift table.

It turns out to be a coin purse. Turn it until Cole can read the initials.

Open it, and you'll find a ticket to the dance club where Mrs. Taraldsen spent her final hours.


Interrogation: Stuart Ackerman

Ask about his Motive for murder, and Ackerman starts turning on the creepiness. He also Lies.

Show him you're on to him by bringing up the Bloodstained rope piece.

Next, ask him about his Contact with victim. This time, you should Doubt him.

FInally, ask about the Alibi for Stuart Ackerman. Once again, he'll Lie.

Counter with the Purse you found among his belongings, and you can count this one as solved.

Next page: The Studio Secretary Murder

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43 comments

  • FVDub - May 23, 2011 7:25 p.m.

    Once again, this is an incredible guide GR. Mike you should be getting a raise for all the work you've done with the L.A. Noire stuff.
  • FVDub - May 23, 2011 7:28 p.m.

    Mikel, not Mike! Give this man a raise.
  • profile0000 - May 23, 2011 7:35 p.m.

    I will certainly be using this for my 2nd playthrough of the game. Thanks for the hard work Mikel!
  • Mexicutioner - May 23, 2011 7:51 p.m.

    Very nice guide! I have to say though, missing all of the newspapers is kinda hard to do, unless you just blast through the game that is....
  • WonsAuto - May 23, 2011 7:55 p.m.

    Excellent as always. I've said it before and I'll say it again: Mikel makes the best open-world guides, accept no substitutes.
  • McSpermie - May 23, 2011 10:20 p.m.

    Very bueno guide, I was curious I have done everything besides finding cars... Would it be possible for you guys to make one for vehicles? I would greatly appreciate it.
  • IntimidatingStair - May 23, 2011 11:38 p.m.

    Awesome guide, will be coming back to this page for a while to see what i did wrong in each case once I've tried everything on my own.
  • philipshaw - May 24, 2011 12:05 p.m.

    I will need this on my 2nd playthorugh of the game, getting 3 or 4 stars on most cases
  • metalheadmax - May 24, 2011 12:43 p.m.

    Great guide! (as always) once i've finished my first play through (on Vice at the moment) i'll go back and use this guide i've only 5 starred 3 cases so far and gotten 4 and 3 on the rest (except one which i got 2 stars on ): one thing I love about this game is that you nail some cases and not others, it feels realistic and gives great replay value one thing that has given me a lower rating on one or two cases is a few conversation and clue glitches which hopefully will be patched soon so I replay them properly :) Still L.A. Noire is definitely one of my favourite games of all time!
  • robertchen - May 24, 2011 4:42 p.m.

    L.A. Noire is awesome so far! I just found a blog that's giving out the DLC for all the extra cases! I just got my Slip Of The Tongue Case DLC, but I don't know if there's anymore DLC codes left. If you want to check it out, here's the site: http://freelanoiredlc.com.nu
  • Burdmayn - May 24, 2011 10:16 p.m.

    This is a great guide, but why isn't it front page? I had to search for and bookmark it for future use. This helped me up to the "Silk Stocking Murder" and then the case got kind of weird? I wasn't given the option to call KGPL when the guide says to do so, and fresh picked guy wasn't at the back of the bar when I went...
  • DelusionalKing - May 26, 2011 2:18 a.m.

    After solving this case it said in case notes "Another visit to rays cafe & you would have seen what leroy was prepared to do to avoid jail" dose this mean you could have gone to rays cafe instead of the Patterson residince for a differnt ending?
  • Polarzombies - May 29, 2011 2:26 a.m.

    Thank you Mikel Reparaz for an excellent L.A Noire guide.
  • Eaxis - May 29, 2011 1:12 p.m.

    This is such comprehensive and detailed guide. Thanks mikel.
  • shockle - May 29, 2011 9:35 p.m.

    Im not sure about the rest of the guide but for the white shoe slaying case, this guide does not give you the right info to get 5 stars, so why id called a 5 star guide? it tells you to go the hobo den last which i did, then in the case notes at the end i got 4 stars and it said "An early visit to the hobo camp could of offered a lead, but good luck finding a coherant witness" It should be called a 4 star guide because thats what it offers.
  • shockle - May 29, 2011 11:17 p.m.

    Still its clear the maker has put alot of effort in and i feel i may of been a bit harsh all the clues and correct questions are all present and correct here, so thanks for all the hard work on this.
  • EvidentDead - May 30, 2011 11:54 a.m.

    I have used this guide for every single case (after beating the game, of course) and recieved all 5 stars (including the Hobo case) Thats very strange that you did not get all 5 stars... As someone who knos how long this game is, I hope you figure out what happened. Anyways, I thought this guide was great. Thank you very much Mr. Reparaz!
  • MyNameIsMyName - May 30, 2011 5:09 p.m.

    On penultimate case in the arson desk and I've been running on fumes since Vice but it's been a good experience through and through kinda weird that I maxed out my level with 7 or so cases left.
  • Austin_SJ - May 30, 2011 11:15 p.m.

    I got 5 stars on the White shoe case using the guide, I just need the arson cases to be finished now so I can get my Platinum.
  • GamesRadarMikelReparaz - May 30, 2011 11:59 p.m.

    Sorry for the delays, everyone. Because of the sheer number of images that have to be captured, edited and uploaded (as well as other demands on my time in the past week), putting this guide together has been very slow going. However, it will be finished in the next couple hours. Thank you all for your patience thus far. @shockle: An early visit to the hobo camp earns you nothing but a quick conversation with a muttering hobo who makes it clear the hobo you're looking for isn't there. Are you sure you didn't cause too much damage, or miss something else?

Showing 1-20 of 43 comments

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