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L.A. Noire five-star walkthrough and newspaper guide

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Homicide Case 4: The White Shoe Slaying

Investigation: Crime scene • Interrogation: Catherine Barton • Investigation: Superior Laundry Services • Investigation: Taraldsen residence • Interrogation: Lars Taraldsen • Interrogation: Benny Cluff • Interrogation: Richard Bates • Finding the Yellow Cab • Interrogation: James Jessop  • Investigation: Bus depot  • Investigation: Hobo Camp • Newspaper 6 • Interrogation: Stuart Ackerman 


Investigation: Crime scene

Start by examining the body. Examine the hands if you want, but all you need to focus on is the laundry tag behind her head..

Next, examine the footprints a short distance away from the body.

Finally, examine the car tracks for another clue.


Interrogation: Catherine Barton

There's only one question you can ask Convenient Witness Catherine, and when asked about Suspicious persons in the area, she tells the Truth. Big surprise there.

Before leaving the crime scene, use the nearby gamewell.


Investigation: Superior Laundry Services

Not much to this one, really; just walk up to the counter and talk to the clerk.

When he hands you the ledger, look up the number on the tag and tap on the name of Mrs. T. Taraldsen.


Investigation: Taraldsen residence

Before you even knock on the door, check the boat parked along the right side of the house. You'll find a suspiciously familiar-looking rope dangling from it.

After meeting the Taraldsens, examine the table with the chessboard to find yet another bar matchbook, this time for Baron's Bar.

Next, venture into the master bedroom and take a look on top of the dresser.

There, you'll find a turned-down photo and another matchbook from Baron's.

Next, head into the laundry room (through the kitchen) and check the two points of interest marked below:

First, check the handbag near the doorway. Open it up.

Inside, you'll find Mrs. Taraldsen's I.D., as well as her (untouched) lipstick.

At the far end of the room, you'll find a pair of muddy boots. Examine them to note their size.

As you turn around to exit the room, you'll notice a wet jacket hanging from a doorknob. Examine it to add another clue to your list.

Before you start talking to Lars Taraldsen, use his phone to run a check on his alibi.


Interrogation: Lars Taraldsen

When asked about Possible suspects, Lars will Lie.

Confront him with the Bow rope you found on the boat outside the house.

Next, ask him about the Alibi for Lars Taraldsen. This time, you should Doubt his answer.

When asked about the Victim's state of mind, Taraldsen again seems dodgy. Doubt his statement.

Finally, ask about his Last contact with victim. Again, he'll Lie.

When he tries to deny it, show him the Muddy boots or Wet jacket you found in the other room.

Now that Lars has been properly shamed for the loss of his wife, it's time to check out Baron's Bar.


Interrogation: Benny Cluff

When asked about his Last contact with victim, Benny tells the truth. Why wouldn't he?

Believe his story, and he'll give you the number of the cab Mrs. Taraldsen left in.

Next, ask him about the Vagrant male suspect. The right response to his answer is Doubt.

Finally, ask him about Yellow Cab 3591. Again, he'll tell the Truth.

After your chat with Cluff, you'll be forced into another chase scene. The same rules apply: try not to hit anything that isn't your target, and for God's sake use your siren.


Interrogation: Richard Bates

Master Bates isn't exactly forthcoming about his Contact with victim. Doubt whatever he has to say on the topic.

Next, ask him about his Account of movements, and he'll tell you something Doubt-worthy again.

After the interview's over, use a nearby gamewell before you do anything else. You'll get an update on where the Yellow Cab was spotted.


Finding the Yellow Cab

When you've committed to finding the Yellow Cab, you'll get continual radio updates on its location. Do your best to follow them, try not to wreck anything, and resist the temptation to break off and pursue street-crime cases, and you should be able to find it pretty quickly. When you do, park in front of him and he'll pull to a stop. Time for a quick question-and-answer session.


Interrogation: James Jessop

After you've found the cab, head back to the station to interview this young sailor everyone's been talking about lately.

When asked about his Contact with victim, James seems a little sketchy. Doubt his story.

Next, ask him about the Incident with Bates. Once again, Doubt his reply.

Ask about his Movements prior to murder (which, along with the next topic, shows up only after you've tracked down the cab), and he'll once again give you reason to Doubt him.

Finally, ask about his fateful Cab ride with victim. Doubt him one last time and you're done.


Investigation: Bus depot

The station Jessop directs you to is big, but don't worry - just walk up to the counter and talk to the attendant, and she'll give you a map of where to find Mrs. Taraldsen's death bus.

Next, get ready for hell. You'll need to follow the route (indicated by the red line on your map) until you find the bus, at which point you'll need to stop it and have a talk with the driver. For best results, we recommend traveling in the opposite direction as the bus, as you're likely to cross paths more quickly that way.


Investigation: Hobo camp

Head into Stuard Ackerman's dismal little shack to start the next round of searching.


Newspaper 6

The next newspaper is directly opposite the door as you enter Ackerman's shack.

Next, look on the night table for a length of bloody rope.

Make sure you examine it close-up to register the clue.

After that, head to the opposite side of the room and check the little green blob on the makeshift table.

It turns out to be a coin purse. Turn it until Cole can read the initials.

Open it, and you'll find a ticket to the dance club where Mrs. Taraldsen spent her final hours.


Interrogation: Stuart Ackerman

Ask about his Motive for murder, and Ackerman starts turning on the creepiness. He also Lies.

Show him you're on to him by bringing up the Bloodstained rope piece.

Next, ask him about his Contact with victim. This time, you should Doubt him.

FInally, ask about the Alibi for Stuart Ackerman. Once again, he'll Lie.

Counter with the Purse you found among his belongings, and you can count this one as solved.

Next page: The Studio Secretary Murder

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43 comments

  • Link_2666 - March 8, 2014 2:17 p.m.

    To anyone asking, they probably didn't include DLC cases because either 1) it wasn't out at the time and/or 2) five-starring the DLC cases isn't required for the 'Sheamus to the stars' achievement/trophy. Also, if you're having any trouble at all with five-starring anything, turn off the clue hints and action skipping in the options menu. Doing this will automatically boost your rating by 2 stars. I'm surprised they didn't mention it in the guide. Also, to the guy below me, the game was made to be linear because that's how the mood is set. You're playing a good cop upholding the law. The only way they could really open anything up would be to create a GTA-like free roam. In which case...just go play GTA. I realize the game itself does have free roam, but that's mostly for street crimes and collectibles. I personally enjoy the classic 1940s vibe and style in the game. It's just really cool to finally be able to play a game set in that era and with that sort of atmosphere.
  • SLee - July 24, 2013 8:02 a.m.

    "L.A. Noire isn’t really the sort of game you can play through once and be done with." I disagree. It is linear to a fault.
  • hal-walter - August 17, 2012 3:50 p.m.

    Thanks for this walkthrough. It simple and straight to the point.
  • larppinen - January 8, 2012 12:13 p.m.

    oouh sorry i see now :)
  • larppinen - January 8, 2012 12:12 p.m.

    A Marriage Made in Heaven i press that nothing happen wtf?????? just first case comes nothing else
  • scott-vickers-heffernan - November 11, 2011 8:06 a.m.

    after following the guide to the letter for some reason The Fallen Idol will NOT unlock for me. I have 5 star ratings on the previous two cases. Anyone have advice?
  • Zepaw - August 6, 2011 4:51 p.m.

    Thanks for the great guide. I could have played the game 50 times and not have gotten all the interviews correct.
  • batmanboy11 - July 28, 2011 2:51 a.m.

    This was very helpful! Great work again, Mikel.
  • batmanboy11 - July 6, 2011 7:33 a.m.

    This is really helpful. Thanks, Mikel!
  • onion - June 22, 2011 12:41 p.m.

    Superlative work lads. Well done.
  • GamesRadarMikelReparaz - June 17, 2011 9:58 p.m.

    @BLOODmuffins: Neither one of them did it. If you did everything else right, though, you should have gotten five stars for charging Rooney.
  • BLOODmuffins - June 15, 2011 4:48 p.m.

    I charged Rooney in The Golden Butterfly and but only got three stars because Moller did it
  • LaiskaPummi - June 2, 2011 11:35 a.m.

    Okay. I am currently replaying the white shoe slaying case (for the 3rd time) and I received the call about the sailor. For anyone else with this problem DO NOT GO TO HOBO CAMP when you first find out about it.
  • LaiskaPummi - June 2, 2011 11:06 a.m.

    I need help with WHite Shoe Slaying! I didn't get the message that the Sailor is at the Central station. I checked and he wasn't there. Case objectives told me to Locate Sailor! Only thing I did different was that I visited the Hobo Camp right after investigating the crime scene. And I even couldn't use the phone to check for messages. Only message that I got was about the yellow cab.
  • porjos - June 1, 2011 12:15 p.m.

    This walkthrough is a humdinger, and you've given me a third wind to play the game :) Thanks Mikel
  • GamesRadarMikelReparaz - June 1, 2011 3:25 a.m.

    @Austin_SJ: You're absolutely right. It's fixed now; thanks for pointing it out.
  • Austin_SJ - May 31, 2011 9:42 p.m.

    That apostrophe is in the wrong place for Steffans. WHY IS THERE NO EDIT POST FUNCTION?
  • Austin_SJ - May 31, 2011 9:40 p.m.

    Hey Mikel you've missed the second question from the Don Steffan's interview in "The Gas Man" case. The topic is suburban redevelopment fund and the answer is doubt.
  • sickyota - May 31, 2011 9:11 a.m.

    Thanks for the info Mikel! I finished The Naked City :D once again, great guide/walkthrough, you guys worked really hard on it!
  • GamesRadarMikelReparaz - May 31, 2011 8:43 a.m.

    @sickyota: The Naked City and Slip of the Tongue are both downloadable pre-order bonuses, which Rockstar didn't give us. As soon as we can get our hands on them, though, we'll either add them to this guide, or do a new one for DLC cases. Ditto for The Consul's Car on PS3, which is effectively delayed until the PSN store comes back online.

Showing 1-20 of 43 comments

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