L.A. Noire five-star walkthrough and newspaper guide

Vice Case 3: Manifest Destiny

Investigation: 111 Club • Interrogation: The Hostess • Interrogation: Elsa Lichtmann • Interrogation: Mickey Cohen • Investigation: Hollywood Police Station • Investigation: Bus shooting scene • Interrogation: Felix Alvarro • Interrogation: Jack Kelso • Investigation: Robert's Diner/Alleyway Crime Scene • Newspaper 9 • Grauman's Chinese Theater • Investigation: Hollywood Post Office • Interrogation: Courtney Sheldon

Investigation: 111 Club

Once you're set loose in the 111, check the club's office first. This won't yield many useful clues, but it will make certain things later in the case make more sense.

Start by checking Eddie McGoldrick's body, although you won't find anything on him apart from a lot of bullet wounds and blood.

Next, check Eddie's safe to note that the motive wasn't robbery.

Once you're done in the office, head out into the club proper and get a look at the body of Bowe, slumped against the bar.

Next, plod over to the area in front of the stage to examine the third corpse, Bittleston.

Check his right pocket for a familiar little cardboard box:

Next, walk over to the case sitting in the middle of the floor.

Open it up, then pull out and replace the three mouthpieces in order, from smallest to biggest.

Do it right, and you should open a secret drawer in the side of the case.

Take a look at the Blue Room ticket for a lead on where to go next.

Then, check Bittleston's syringe for another clue.

Finally, head past Bittleston and through the little doorway to the back room.

Check the crate inside for a cache of stolen army-issue cigarettes (and a new clue).

Next, check out the gun rack against the far wall.

Pick up one of the BARs and get a good look at its serial number on top.

Interrogation: The Hostess

When you ask The Hostess about the 111 Club shooting incident, she won't give you the whole story. Express your Doubt.

Next, ask about her Knowledge of McGoldrick. This time, she'll tell the Truth.

Interrogation: Elsa Lichtmann

Next, head to the Blue Room and talk to Elsa and her band.

When she answers your question about Army surplus morphine, the correct response is Doubt.

Next, ask her about the Morphine overdose victims. Once again, Doubt what she says.

This leads to another tailing mission. At least this one doesn't last for very long.

Interrogation: Mickey Cohen

Begin by asking Mickey about the Finkelstein drug operation. Doubt his response.

Next, ask him about the 111 Club shooting incident. You don't have anything on Cohen, so again, Doubt's the way to go.

Investigation: Hollywood Police Station

Head to the police station and talk with Detective Caldwell. When he hands you the ledger, just tap on all the red-circled text. Easy.

Investigation: Bus shooting scene

Next, head to the bus-shooting location. To take down the gunman, you can either dash right across his line of fire (risky), or left and up an adjacent alley. Either way, your destination is the rear of the building where he's perched. ONce he's down, examine his body.

The only useful bit of evidence you'll find on him is in his right pocket.

When you're done looking him over, check the Browning Automatic Rifle he was using to read its serial number.

Interrogation: Felix Alvarro

When asked whether he was Informed of Coolridge heist, Felix looks a little sketchy. Doubt his answer.

When asked about the Motive for shooting, Felix will Lie.

Show him what was in the Sniper's pocketbook to scare him into compliance, and net yourself The Fighting Sixth Achievement/Trophy (15G/Bronze).

Finally, use the nearby gamewell to get the address of your next suspect, one Jack Kelso.

Interrogation: Jack Kelso

Start by asking Jack about the Army surplus morphine. Doubt his answer.

Next, ask him about Ex-Marine McGoldrick. He'll tell the Truth this time.

Ask him about the Arms stolen from Coolridge, and he'll tell the Truth again.

Ask him about the SS Coolridge robbery, however, and his answer will once again merit Doubt.

Investigation: Robert's Diner/Alleyway Crime Scene

This "investigation" starts off with a car chase. As always, use your siren and drive carefully, and you'll be fine. Don't worry too much about catching up to the car, though; no matter what, it'll always crash in the same place.

After you gun down the thugs, check the body of the one on the left.

Check his right pocket, and you'll find a note about a meeting that night.

Check his left pocket, and you'll discover a copy of the passenger manifest from the Coolridge.

Before moving on, take a look at the BAR the guy was carrying, and note the serial number.

Newspaper 9

There's only one other thing left to find in the Alleyway Crime Scene: the next newspaper.

Grauman's Chinese Theater

Head to the theater, and you'll get pulled into yet another chase. Usual rules apply; otherwise, just gun down the suspects when you finally stop them. They don't have anything useful to contribute.

Investigation: Hollywood Post Office

Following the shootout, immediately check the body in front of you when you regain control.

Try not to be too creeped out by the fact that his face is still moving. When it stops, you'll have a new piece of evidence. This is also your cue to check his left hand for a Polar Bear Ice business card.

Next, run to the other side of the post office and check the alcove of P.O. boxes for another body.

Check his left pocket, and you'll find another note about the meeting. Guess that makes your next destination pretty obvious.

Head to the meeting location and get ready for another gunfight, this time against even more hoods.

Interrogation: Courtney Sheldon

Ask Courtney about the 6th Marines being targeted. For a guy who's come to turn himself in, he's awfully quick to Lie.

Show him the Note to let him know that you know he's in on the whole mess.

Next, ask him about the SS Coolridge robbery. Once again, he Lies.

Slap him with Beckett's confession, and the case is complete.

Next page: The end begins with The Gas Man


  • Link_2666 - March 8, 2014 2:17 p.m.

    To anyone asking, they probably didn't include DLC cases because either 1) it wasn't out at the time and/or 2) five-starring the DLC cases isn't required for the 'Sheamus to the stars' achievement/trophy. Also, if you're having any trouble at all with five-starring anything, turn off the clue hints and action skipping in the options menu. Doing this will automatically boost your rating by 2 stars. I'm surprised they didn't mention it in the guide. Also, to the guy below me, the game was made to be linear because that's how the mood is set. You're playing a good cop upholding the law. The only way they could really open anything up would be to create a GTA-like free roam. In which case...just go play GTA. I realize the game itself does have free roam, but that's mostly for street crimes and collectibles. I personally enjoy the classic 1940s vibe and style in the game. It's just really cool to finally be able to play a game set in that era and with that sort of atmosphere.
  • SLee - July 24, 2013 8:02 a.m.

    "L.A. Noire isn’t really the sort of game you can play through once and be done with." I disagree. It is linear to a fault.
  • hal-walter - August 17, 2012 3:50 p.m.

    Thanks for this walkthrough. It simple and straight to the point.
  • larppinen - January 8, 2012 12:13 p.m.

    oouh sorry i see now :)
  • larppinen - January 8, 2012 12:12 p.m.

    A Marriage Made in Heaven i press that nothing happen wtf?????? just first case comes nothing else
  • scott-vickers-heffernan - November 11, 2011 8:06 a.m.

    after following the guide to the letter for some reason The Fallen Idol will NOT unlock for me. I have 5 star ratings on the previous two cases. Anyone have advice?
  • Zepaw - August 6, 2011 4:51 p.m.

    Thanks for the great guide. I could have played the game 50 times and not have gotten all the interviews correct.
  • batmanboy11 - July 28, 2011 2:51 a.m.

    This was very helpful! Great work again, Mikel.
  • batmanboy11 - July 6, 2011 7:33 a.m.

    This is really helpful. Thanks, Mikel!
  • onion - June 22, 2011 12:41 p.m.

    Superlative work lads. Well done.
  • GamesRadarMikelReparaz - June 17, 2011 9:58 p.m.

    @BLOODmuffins: Neither one of them did it. If you did everything else right, though, you should have gotten five stars for charging Rooney.
  • BLOODmuffins - June 15, 2011 4:48 p.m.

    I charged Rooney in The Golden Butterfly and but only got three stars because Moller did it
  • LaiskaPummi - June 2, 2011 11:35 a.m.

    Okay. I am currently replaying the white shoe slaying case (for the 3rd time) and I received the call about the sailor. For anyone else with this problem DO NOT GO TO HOBO CAMP when you first find out about it.
  • LaiskaPummi - June 2, 2011 11:06 a.m.

    I need help with WHite Shoe Slaying! I didn't get the message that the Sailor is at the Central station. I checked and he wasn't there. Case objectives told me to Locate Sailor! Only thing I did different was that I visited the Hobo Camp right after investigating the crime scene. And I even couldn't use the phone to check for messages. Only message that I got was about the yellow cab.
  • porjos - June 1, 2011 12:15 p.m.

    This walkthrough is a humdinger, and you've given me a third wind to play the game :) Thanks Mikel
  • GamesRadarMikelReparaz - June 1, 2011 3:25 a.m.

    @Austin_SJ: You're absolutely right. It's fixed now; thanks for pointing it out.
  • Austin_SJ - May 31, 2011 9:42 p.m.

    That apostrophe is in the wrong place for Steffans. WHY IS THERE NO EDIT POST FUNCTION?
  • Austin_SJ - May 31, 2011 9:40 p.m.

    Hey Mikel you've missed the second question from the Don Steffan's interview in "The Gas Man" case. The topic is suburban redevelopment fund and the answer is doubt.
  • sickyota - May 31, 2011 9:11 a.m.

    Thanks for the info Mikel! I finished The Naked City :D once again, great guide/walkthrough, you guys worked really hard on it!
  • GamesRadarMikelReparaz - May 31, 2011 8:43 a.m.

    @sickyota: The Naked City and Slip of the Tongue are both downloadable pre-order bonuses, which Rockstar didn't give us. As soon as we can get our hands on them, though, we'll either add them to this guide, or do a new one for DLC cases. Ditto for The Consul's Car on PS3, which is effectively delayed until the PSN store comes back online.

Showing 1-20 of 43 comments

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