Obviously, Kororinpa resembles Sega's Monkey Ball games, but it's better in several ways. There's a much greater range of motion - you're not just tilting the world: you can turn it clear upside-down, and then some. Plus, many of the 20 marbles, which range in appearance from a basketball or UFO to a panda that may be making yawning sounds or may have traumatic flatulence, have unique qualities that affect how they play: bouncing higher or rolling faster, for instance. Our only real gripe there is that it's sometimes tough to figure out exactly where you should be going - give that aerial view a good look before starting each puzzle.
The look and atmosphere is mildly whimsical (and features five different themes), though that's one of the only things pulling you through the game. And this isn't a long experience - we were left wanting more after only a handful of hours. But to be honest, there could have been twice as many puzzles and we'd still want more. Kororinpa: Marble Mania is just plain fun.
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