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Available on: DS

Kingdom Hearts 358/2 Days

Carries the heart and soul of the series, but busted controls nearly ruin the fun

Words: on September 24, 2009

Man on a mission

The days of 358/2 Days are divided up by missions. Most days are loaded with various optional missions, plus a few story missions that advance the day cycle when you finish them. Or sometimes the story needs to skip ahead faster, so you only get a story mission punctuated by a cutscene. Depending on the mission, you might wind up with an Organization XIII member in your party or you might have to go it alone. Either way, once you set out, you can’t access any part of your menu to change your panels, edit your partner’s battle tactics or save. Luckily, though, the game still lets you keep whatever you earn in a mission, even if you have to withdraw halfway through because you equipped the wrong kind of magic.

To get more mileage out of gameplay, most of the missions have Ordeal and Unity Badges hidden somewhere in them. Scoring an Ordeal Badge lets you replay the mission in Challenge mode to earn tokens for the Moogle. Unity Badges, on the other hand, open up their missions to multiplayer so that you can play with a friend.


Above: Somehow the controls wound up being more complicated (and painful) than the simple action-adventure gameplay itself

The mission structure in 358/2 Days works well for the DS. For one thing, it makes you much craftier about picking out your panels. For another, it gives you a good start-and-stop pace to work with if you’re playing on public transit. Write that last one down, kids – it’s going to be the thing that sells you the game, if the story isn’t enough for you.


The story of Sora Roxas

The story is easily the star of Kingdom Hearts 358/2 Days. It takes places between the first and second games and almost simultaneously with the story in Kingdom Hearts: Chain of Memories, a 2004 Game Boy Advance game recently ported to the PlayStation 2.

At this point in the overarching story (which we totally spoil for you here), a boy named Sora has had his heart stolen and then later returned to him. Far from being a euphemism for love, Sora’s heart actually leaves his body. This creates both a Heartless – a little black insect thing – and a Nobody. Nobodies are “what’s left” of people when they lose their hearts, and in Sora’s case, this becomes the character Roxas.

Kingdom Hearts 358/2 Days picks up Roxas’s story sometime in the middle of his membership with the mysterious group known as Organization XIII and then flashes back to when Roxas was first recruited. You take the role of the semi-catatonic Roxas after the flashback begins and little by little learn the controls and the reasons for Roxas’s existence. Details are scant at first, but the other Organization members make a big deal out of the fact that Roxas can use a magical sword called the Keyblade while the rest of the Nobodies can’t.

Most of the first missions revolve around Roxas releasing hearts from the Heartless living in Disney-themed worlds. The Organization also assigns him to spy on Disney characters and gather information on other kinds of Heartless that appear. At first, Roxas goes along with it all barely uttering a word. But then two things happen that get the ball rolling in the plot department: First, he makes some friends and second, he starts remembering a life that isn’t his.


Above: One of these things is not like the other. Seriously, the graphics in Days are jagged enough to cut your eyes open – why didn’t they just stick to cutesy sprites?

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Platforms:

DS

Topics:

Super Review

35 comments

  • Superdude576 - January 28, 2010 10:44 p.m.

    I think the games should be a 9, but the controls did suck, and graphis were bad when it wasn't cool cutscene time. Great game. @IHATEMAKINGUSERIDs- It's thre five eight days over two
  • hybrid616 - January 9, 2010 8:25 p.m.

    i can't believe that nobody pointed out that riku IS in fact playable, albeit he has to be unlocked and you can only play as him in multiplayer/mission mode... reCAPTCHA: closeout in: make up your mind!
  • Metroidhunter32 - November 10, 2009 12:31 a.m.

    I find it ammusing you say that it is a close call between this and the world ends with you when you gave this game a 7 and twewy a 9.
  • key0blade - October 20, 2009 11:35 p.m.

    The game is actually really good, and the controls aren't nearly as bad as GR says. And missions are addictive. A good 8 would have done the game good
  • kellir - October 4, 2009 8:54 p.m.

    i think its a great game and i din't have any trouble with the controls at all
  • Myzt - October 4, 2009 4:53 p.m.

    Also, you have not seen uber fail controls until you play Final Fantasy Crystal Chronicles Ring of Fate. It's a terror just to walk straight in that. Who's smart idea was it to map movement to diagonals on a D-pad? Umm..duh?
  • Myzt - October 4, 2009 4:51 p.m.

    Picked this up two days ago. The camera controls really are fail, but you can get around it just by moving, and pressing R to snap the camera behind you. I just drop the stylus all together, and use my finger to quickly adjust the camera when needed. Honestly though, the biggest reason to get this game is plot filler. If you're looking at getting this game, go get KH 1 for PS2 first. Play it, fall in love with it, then move on to Chain of Memories. These games were designed to be played in succession, so be sure to FINISH them before moving on to the next in the series.
  • RoxasXXion - October 2, 2009 5:28 p.m.

    I don't think the controls are that bad
  • Thequestion 121 - September 30, 2009 9:05 p.m.

    I can agree about the controls, but I've gotten used to them. Other than that, this game is pure awesomeness.
  • GameManiac - September 28, 2009 6:49 p.m.

    (And now for my say...) ... Eh, what the hell... I'm STILL getting this game. And since this comment was posted on 9/28/09... The game will come out TOMORROW!!! (WooHoo!!!)
  • darkvare - September 27, 2009 9:32 p.m.

    i don't get why you had control issues having beat this game 3 times they never bothered me
  • AA95mp - September 26, 2009 4:21 p.m.

    i'm getting this game for sure,sea salt ice-cream ftw
  • propagandainc - September 26, 2009 1:06 p.m.

    I think it's probably 358 days over two. Even though 358 and a half days makes more sense. Also, I don't think "cutesy sprites" was the look they were going for. And their hair would've been jagged even if it were on the PS3/360.
  • dreamgor - September 26, 2009 8:09 a.m.

    well... i will have it but is this the european release date cuz if i didn't check the internet i would have no idea this was coming... sooo if it is the european release date i will get it too bad i don't know if you are european or american site... oh w8 you are european TRIPLE YAY! recaptcha: 313,610,463 bataan ... WHUT THA FACK?!
  • GameManiac - September 25, 2009 10:37 p.m.

    To IHateMakingUserIDs: It's pronounced "Kingdom Hearts three-five-eight days over two. I know because I've been tracking this game since last year.
  • IHateMakingUserIDs - September 25, 2009 4:30 p.m.

    I am confused over the right way to say this games name. 358 half days 358 and a half days or as i saw on the TV commercial for it three five eight days over two (wtf?) Seriously, can anybody tell me?
  • Romination - September 25, 2009 5:26 a.m.

    why is it that people went like 'BLARGH 7 ARE SucK I No BuY' with Scribblenauts but this it's like 'OH MAN 7 IS A GREAT GAME STILL!!!'?
  • near01 - September 25, 2009 2:56 a.m.

    ouch.. i wanted to try something related to final fantasy but i guess i won't buy it coz they said that newcomers won't understand the story.. i guess i'll just try final fantasy VII on the psp..
  • mEgAzD - September 25, 2009 2:20 a.m.

    Oh it's AJ Glasser. Surprised she was reviewing. Back on topic, if you really are a hardcore KH fan and are willing to suffer anything to play a KH game, go buy it.
  • FalconMbuster - September 25, 2009 2:14 a.m.

    Meh, I had it preordered anyway. 7 just means that not everyone will like it. I hope I'm not one of them.

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More Info

Release date: US
Sep 29 2009 (DS)
Expected release date: UK
10/06/2009 (DS)
Available Platforms: DS
Genre: Role Playing
Published by: Square Enix
Developed by: Square Enix, h.a.n.d.
Franchise: Kingdom Hearts
ESRB Rating:
Everyone 10+: Fantasy Violence
PEGI Rating:
12+
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