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Killzone 2 – hands-on

All too quickly our armor was blown off and the little guy sitting in the tank turret bit the dust. Spying another scripted event, we jumped onto the tank, taking control of the armoured beast. As you would expect, controls follow the Battlefield template, the left stick moves the tank, the right stick controls the camera, and R1 and R2 fire missiles and machine-guns respectively. The arcing tracer fire from the machine-gun looks incredibly realistic and like the guns in general, feels accurate when strafing; groups of Helghast in overhead gantry positions flailed satisfyingly as we sprayed hot orange bullets in their direction.

As an enemy tank drew up onto the battlefield, surrounded by even more Helghast troops, sparks flew as shells and bullets landed on masonry and steel, and we woke up to Killzone 2’s pull. This isn’t an original game; it’s CoD4 with Space Marines, but no other game has the ability to grab you by the throat and shake you so much. The experience equates to that first time you stormed the beach at the beginning of Medal of Honor: Frontline, or that moment following a battle in Bad Company as you glance back at your handy work to see smoke, fire and hole-filled buildings. You did that. You are a war machine.

Visible in the distance, Helghast reinforcements begin arriving in large numbers. In our immediate vicinity, our squad was going to work on the current Helghast ranks – the AI looking like it can take care of itself – and somewhere in the middle of all the smoke the Helghast tank was still going strong. Atmosphere seems to be Killzone 2’s biggest success. It has it in abundance. The game’s controls, missions and pacing all feel very familiar, but it’s all done with such panache that you can’t help get sucked into developer Guerrilla’s compelling vision of future war.

There are question marks over the level of scripted events. Guerrilla are masters of setting up the blockbuster set-piece battle, but is that enough? Can Killzone 2 better CoD4 online? The Badge system that enables you to customise character set-ups, creating hybrids of familiar classes such as Scouts, Engineers, Medics, etc. could prove revolutionary. And then there’s the four-player co-op campaign to look forward to. Now that really could be something special.

Sep 4, 2008

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32 comments

  • hostyledj - September 17, 2008 11:17 a.m.

    Who cares about xbox 360 anymore. Killzone 2 will wipe the smile off your red ring of death faces.
  • MW3M - September 7, 2008 9:19 p.m.

    Looks like this game has more in common with Frontline than CoD4. FINE BY ME!!
  • Synster - September 7, 2008 6:31 p.m.

    Learn to form coherent sentences then. Lol? And you call /me/ a 5 year old fuck? I'm not the one getting angry over this either. And the only good game you say?.......Just because games aren't talked about or have died down in hype doesn't mean they aren't any good. So cool your jets you "5 year old fuck". "Lol". And obviously, your not that smart, because sometimes something doesnt need to be said for it to be implied that your just a troll to everything about Playstation. so yeah.
  • Synster - September 7, 2008 5:13 p.m.

    Then give me a valid reason on why this game is immediately bad why don't you? The original wasn't as bad as people reviewed it as. And there was Killzone: Liberation, which was phenomenal for a hand-held game. Probably one of the best in my opinion. And this only seems to be following in its footsteps. And also. Not every game is based on it's bloody single player campaign. Multiplayer is almost exactly like CoD4 if not surpassing it with mixing classes. So really. Where is the flaws? The color? Who gives two cents?
  • TheSuburbiaRuins - September 7, 2008 5:09 p.m.

    Haha, could you read your own statement before you try to come back at mine. I think you should get your eye site checked. And I quote, "How many games have had Vehicles implemented into their campaigns?" You never said anything about them being used well. And yes I have seen the gameplay vids countless times, I work at a gamestore, it runs on the TV behind my head 24/7, it looks horrible, and just like all the other ones but with better graphics, nothing new and inventive about, besides a cover system that won't hold more then its own hours of gameplay.
  • cladboy2 - September 7, 2008 5:08 p.m.

    i think kill zone 2 looks great it will really booest the ps3s rep unlike halo3 for the 360 and my psn id in minibox
  • Dr_Daddy - September 7, 2008 3:27 p.m.

    Gonna suck :) have a nice day
  • Synster - September 7, 2008 2:15 a.m.

    Are you a complete ditz? If your leaned up against a brick wall. Tell me when you can see through brick. I'll be bought if you can tell me when you can see right through a solid object. You run around with a gun, and suddenly you can see yourself walking in real life? Hah. Your funny, Y'know that? And. I didn't say what games vehicles are in. I said what games vehicles have that are used /Well/. Read before trying to come back at that.
  • Synster - September 7, 2008 1:33 a.m.

    Generic? Are you kidding me? Since when has First person cover ever been used in any Solid FPS games? How many games have had Vehicles implemented into their campaigns? And what hype? There honestly isn't that much hype. @Delta: 'Zactly. Though about your second point. If it comes out Febuary, I doubt they're going to start the level-of-magnitude-hype Halo 3 had.
  • DELTA8558 - September 6, 2008 7:55 p.m.

    Screw colours, its a godamn war game! Looks like a breakthrough FPS, but i hope it isn't being overhyped like halo 3. @Akara. I think you should lay off the meds, its making you hyperactive!
  • Akara, Ranger of Majicka - September 6, 2008 9:24 a.m.

    WOW! WORLD OF WICKED ASSHOLES!!!!!!!
  • Akara, Ranger of Majicka - September 6, 2008 9:23 a.m.

    And by the way WO SUCKS ON EVERYTHING! MARBLES< TREES CHAINSAWS< PYRAMIDS! IT SUCK SYCUCUSUCUCKCKKSKCKCKKCKSCKSSSSSSSSSSSSSSSSSSSSSS! DANMN IT, it SUCKS! Guildwars kicks as though... I mean it's a total rip-00fff i mean, 15$ a month? A year 180$ i can buy 2 more consoles and a bunch of games!
  • TheSuburbiaRuins - September 6, 2008 5:25 a.m.

    Lolol can't see anything, Game = to dark = fail Flaimbait Getraped.
  • Synster - September 6, 2008 12:44 a.m.

    Halo, honestly doesn't live up the the hype it deserved. Halo 3 anyone? That game. Eh. It was a solid FPS, but I expected more out of the hype it received. And. FP Cover you ask? Have you not seen any of the videos where it shows it in gameplay. Only a moron couldn't figure out how to use it.
  • FancyRat - September 5, 2008 10:01 p.m.

    First off, lawl at anything being billed as a 'Halo killer'. It's like saying anything is going to beat World of Warcraft; even if a better game is made, it was there first. Second: First person cover? That sounds terrible. How could that work?
  • NelosAngelos - September 5, 2008 12:36 a.m.

    Finally something positive about Killzone 2. It did look amazing and it caught my attention ever since that first video flooded into my eyes, but hearing negative things about it ever since then made me start to think twice. Now I'm thinking three times, should I buy it when it comes out? Killzone 1 wasn't mind blowing or the "halo killer" as everyone was saying but dammit I had a good time shooting things! Guess We'll just wait for the actual review when it ships.
  • Synster - September 4, 2008 11:09 p.m.

    This just proves games don't need those vibrant colors to make them better. Of course, in some cases, it does. This case, personally, it doesn't. If they've compared it to CoD4 like they did here. It's shaping up to be quite the game
  • flare149 - September 4, 2008 10:08 p.m.

    I'm so excited for this game, looks and sounds amazing. One thing about it being similar to CoD4, I saw a writer posted "CoD4 was basically perfect, so if it ain't broken, don't fix it" which I think is pretty true. That's wy I really like how it's simliar but adds some extra elements and builds on it instead of trying to create something hugely new that might not ever be as good.
  • zeekzilla - September 11, 2008 11:21 p.m.

    KILLZONE TAKES DOWN halo-watever
  • Synster - September 8, 2008 6:43 p.m.

    Only proves my point.

Showing 1-20 of 32 comments

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