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Kick-ass powers that game characters forgot they had

Game: Killer Instinct

Characters: Fulgore

In-game failing: A lack of killer instinct

Fulgore was a robo-soldier prototype entered in the tournament as a test of his combat abilities. The verdict? Weapon systems great, AI rubbish. He's installed with a bloody huge great machine gun in his neck, but he always forgets to use it until he's already knocked his opponent out. Hey Fulgy, wouldn't it be a good idea to use it in the actual fight? Say right at the beginning?

 

Game: Resident Evil

Character: Jill Valentine

In-game failing: Basic motor control/sense of self preservation

Forget the fact that the opening cutscene clearly shows Jill managing to run in a straight line for at least 10 feet - like that's ever going to happen once the old Resident Evil tank controls kick in - where her realtime self really fails is in the way she loses all capacity for rational thought when confronted with a monster. Compare and contrast:

"Hmm, now just how did we get away from those dogs in the woods?", she wonders, as the steady approach of death does nothing to jog her memory.

8 comments

  • NellyDaHobo - October 30, 2011 4:22 a.m.

    Isn't the playable Ghost just Cortez in his body? So it would make sense that he can't fight the same.
  • Chaoscoolperson - October 30, 2010 1:48 p.m.

    The Dragon age Origins trailer looked BA but then the game was move over here, attack him in 5 seconds, oh yay you won.
  • devilmaycrygod - January 20, 2010 8:38 p.m.

    i have another one for the list, Vahalla knights, eldar saga. at the begining you could kill thousands of monsters or flash freeze them. when you play, it doesn't matter how strong you get, you are never goign to have that kind of power
  • Kytl - October 24, 2009 1:20 a.m.

    kinda related, but theres also Kurthnaga from Fire Emblem Radiant Dawn. he comes in in a short cutscene in dragon form where he charges up an awesome breath attack and obliterates part of a castle and sends the little enemy soldiers scurrying around like ants. then when you get to use him, hes starts weak compared to how awesome he was in the cutscene.
  • Stryde22 - September 15, 2008 1:02 a.m.

    XD at Jill Valentine...so true. those games have always been sloppy in the movements. As for Devil May Cry...the cutscenes were really the highlight of the entire series...shame that the anime series doesnt keep the same energy as the cutscenes do XD.
  • poncho7998 - September 12, 2008 7:01 p.m.

    I'd have to admit, I always thought about this, especally after playing the Devil May Cry series. Why can't we be a total bad ass when we finally get to use the controller? It is fun to watch though.
  • samownzsnake - March 4, 2009 3:04 a.m.

    lulz! i was wondering when TS2 would be mentoned in one of ur articles
  • ShadesofGrey - July 4, 2009 12:56 a.m.

    And what of our beloved Kratos? I'm pretty sure he was slinging one-hitters in all the cutscenes too, wasn't he?

Showing 1-8 of 8 comments

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