I Got Next: How to build a haunted house

Haunted houses are inherently ridiculous. Walking inside comes with an inherent acknowledgement of the house's artifice: you know it's all fake. People made it, not spirits. Surrender is also an inherent aspect of the experience, though. Giving yourself over to the house means you're willing to be scared. You want to be frightened. But frightening the aware, the willing, the surrendered is no easy task in real life and in games. How do you do it? We're asking the experts.

Today on I Got Next, we're playing Soma alongside John Huntington, the audio/visual designer of famed haunted hotel Gravesend Inn. It all starts at 3:30PM ET/12:30PM PT.

Dig the show? We’re here four days a week, Monday through Thursday so make sure to follow our Twitch channel! When are we live? Here’s our schedule:

Monday: What’s Happening
6:30PM – 8PM ET/3:30PM – 5PM PT
Maxwell McGee and company take you inside the world of gaming this week, playing what's new and discussing everything that's happening in the news.

Tuesday: I Got Next!
3:30PM – 5PM ET/12:30PM – 2PM PT
Anthony John Agnello hangs out with fascinating folks from every walk of life, playing their favorite games. This is you chance to chat with creators from the world of music, film, comics, and everything else under the sun.

Wednesday: Departure Lounge
6:30PM – 8PM ET/3:30PM – 5PM PT
Sometimes you just look at a game and wonder: what in the f*&% is that?! Hosts Ludwig Kietzmann, Ashley Reed, and the rest of the GR+ crew check out gaming's strangest treasures.

Thursday: How It’s Done
4:30PM – 6PM ET/1:30PM – 3PM PT
Arthur C. Clarke said that any sufficiently advanced technology is indistinguishable from magic. Maybe that's why video games seem so remarkable. We meet with the creators of the best games to demystify the process.