<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Hydrophobia Articles</title><description></description><link>http://www.gamesradar.com/hydrophobia/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>The most disappointing games of 2010 - GamesRadar&#39;s editor choices </title><description> 



Since we enjoyed sharing our personal favorite games of 2010, we thought it was only appropriate to share the games that most let us down last year, the games that most drew our vitriolic ire. These aren&#39;t objectively the worst games of 2010 - they are the ones that most rubbed us the wrong...</description><link>http://www.gamesradar.com/the-most-disappointing-games-of-2010-gamesradars-editor-choices/</link><pubDate>Jan. 7, 2011, 8:06 p.m.</pubDate></item><item><title>The Top 7&amp;#8230; Awful fake accents</title><description> 



Fake accents aren&amp;#8217;t inherently bad. Much as they&amp;#8217;re frequently maligned for promoting stereotypes and denying jobs to foreign actors, they&amp;#8217;re sometimes actually quite convincing (if not exactly realistic). And even when they&amp;#8217;re not, they can at least be funny or help us...</description><link>http://www.gamesradar.com/the-top-7-awful-fake-accents/</link><pubDate>Nov. 29, 2010, 11:23 p.m.</pubDate></item><item><title>Microsoft announces Game Feast on XBLA this fall</title><description> 

This year&amp;#8217;s Summer of Arcade on XBLA was a good one, I especially enjoyed Monday Night Combat, but that collection of games was missing several announced and undated XBLA games that I am dying to finally play. Where were all these amazing-looking titles that showed such promise even if...</description><link>http://www.gamesradar.com/microsoft-announces-game-feast-on-xbla-this-fall/</link><pubDate>Aug. 31, 2010, 9:26 p.m.</pubDate></item><item><title>6 potentially great games that were overlooked at E3 2010</title><description> 

There were loads of great games at this year&amp;#8217;s E3. Gears of War 3, Killzone 3... probably some other sci-fi themed shooter that ends in a number between 2.9 and 3.1. But among the usual suspects there were unassuming titles that look the absolute part, but were cruelly&amp;#160;shunned in...</description><link>http://www.gamesradar.com/6-potentially-great-games-that-were-overlooked-at-e3-2010/</link><pubDate>June 25, 2010, 3:11 p.m.</pubDate></item><item><title>Hydrophobia &amp;#8211; hands-on</title><description>  

Frantically running through dark, oppressive corridors that are rapidly filling with water was enough to nearly induce a mini-panic attack during our hands-on time with Hydrophobia on the PAX East show floor. The team at Dark Energy Digital has managed to capture the untamed energy of the ocean...</description><link>http://www.gamesradar.com/hydrophobia-hands-on-10/</link><pubDate>April 14, 2010, 10:57 p.m.</pubDate></item><item><title>Hydrophobia &amp;#8211; hands-on</title><description>By the year 2051, the world&amp;#8217;s population will have hit a staggering total of 9.8 billion. Mankind&amp;#8217;s resources will be unable to cope with the demands. Clean water will be hard to source. Food supplies are projected to be even tougher to maintain. Space shortages will give rise to...</description><link>http://www.gamesradar.com/hydrophobia-hands-on/</link><pubDate>Sept. 22, 2009, 1:04 p.m.</pubDate></item><item><title>Hydrophobia</title><description>When youre dealing with a convoluted plot in which scientists want to perform nano-experiments to purify water on a &amp;ldquo;molecular level&amp;rdquo; aboard a ship the size of a city thats about to get taken over by socio-environmental terrorists as it floats in the Indian Ocean; youd be right to reach...</description><link>http://www.gamesradar.com/hydrophobia-2/</link><pubDate>June 22, 2007, 3:15 p.m.</pubDate></item><item><title>Hydrophobia</title><description>Were loving Hydrophobia, and not because of the jaw-dropping, mighty-real water effects, but because Blaze reckons their new engine can do some other clever stuff too. One of the most oft-cited complaints surrounding city-sim founder GTA is that you cant go into enough buildings. With the technical...</description><link>http://www.gamesradar.com/hydrophobia-11/</link><pubDate>May 25, 2007, 12:13 p.m.</pubDate></item><item><title>Hydrophobia</title><description>According to Blade Interactives Pete Jones, &amp;ldquo;games have got to be done differently, its got to change. People are looking at next generation like last generation, but we need a different way of thinking. Weve got to show gamers something different.&amp;rdquo; Not the words youd necessarily expect...</description><link>http://www.gamesradar.com/hydrophobia-10/</link><pubDate>May 3, 2007, 3:37 p.m.</pubDate></item></channel></rss>
