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Available on: Xbox 360

Hot Wheels: Beat That!

Taking the fun out of toys since 2007

Words: on October 17, 2007

Oct 16, 2007

Many of you probably have fond memories of building insane routes for your Hot Wheels brand toy cars as kids. You may recall driving your parents crazy with looping plastic tracks strewn around the living room and rogue ramps bridging a massive jump across the toilet. And in all this reminiscing, you may think that Hot Wheels: Beat That! could prove a stimulating means of reliving your childhood or allowing your own children to experience in digital form what you once did physically.

Short-form review: it doesn't. Don't waste your time.

The idea behind a Hot Wheels racing game is so simple as to seem impossible to screw up: pilot a variety of colorful plastic vehicles through larger-than-life settings ranging from house rooms to a mini-golf course to a bowling alley. Early races successfully capture the sense of wonder that these locations should bring about, but the game is quickly dragged down by frequent repeats of the same courses with minor objective changes. Whether you're vying for first place or destroying your opponents, driving over the same pool table for the sixth time doesn't become any more interesting.



The game might have been salvaged with robust (or at-all existent) Xbox Live multiplayer, but Activision opted for the easy way out. The "high-octane multiplayer action" promised on the back of the box? What they meant is two-player splitscreen.

If you're buying this game for someone under the age of 10, they may glean a few hours of enjoyment from it, but expect disappointment as well. Blazing through the game's easy setting - which is necessary to unlock higher difficulties - will take no more than a few hours for even the most inexperienced drivers. And what awaits in the newly-unlocked settings? More repeated tracks.

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Games:

Hot Wheels: Beat That!

Platforms:

Xbox 360

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Mediocre
YOU'LL LOVE
  • Imaginative levels and course design
  • Colorful, cartoony graphics
  • Mad jumps, loops, and corkscrews
YOU'LL HATE
  • Repeating races over and over and over
  • No online multiplayer
  • Paying $50 for a $20 game
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More Info

Release date: US
Sep 25 2007 (Xbox 360)
Available Platforms: Xbox 360
Developed by: Eutechnyx
ESRB Rating:
Everyone: Cartoon Violence
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